Rename project to Yet Another Pose Library (for now)

This commit is contained in:
2025-01-13 16:03:46 -06:00
parent 21f2278990
commit 23ffed939a
6 changed files with 107 additions and 107 deletions

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@ -1,4 +1,4 @@
# Damn Simple Pose Library
# Yet Another Pose Library
In Blender 3.x, a new Asset-based Pose system was introduced. That's fine and dandy, but it was not (and still is not as of Jan 2025) ready to replace the old Action-based Pose Library system.
@ -10,19 +10,19 @@ The former Pose Library was deprecated and gutted rapidly during Blender 3.x, le
- New panel interface for interacting with pose libraries, inspired by [gret's Actions Panel feature](https://github.com/greisane/gret?tab=readme-ov-file#animation-actions-panel).
- The older Pose Library list layout is provided as option.
- Operators and data property [that were removed in 3.5](https://projects.blender.org/blender/blender/issues/93406) are ported from C to Python:
- `dspl.apply_pose`
- `dspl.browse_poses`
- `dspl.create_pose_library`
- `dspl.convert_pose_library`
- `dspl.add_pose`
- `dspl.move_pose`
- `dspl.remove_pose`
- `dspl.rename_pose`
- `dspl.unlink_pose_library`
- `yapl.apply_pose`
- `yapl.browse_poses`
- `yapl.create_pose_library`
- `yapl.convert_pose_library`
- `yapl.add_pose`
- `yapl.move_pose`
- `yapl.remove_pose`
- `yapl.rename_pose`
- `yapl.unlink_pose_library`
- `Object.pose_library`
## Installation
1. [Download the repository as a zip](https://git.bkspl.me/breakingspell/DamnSimplePoseLibrary/archive/develop.zip), or otherwise clone the repository.
1. [Download the repository as a zip](https://git.bkspl.me/breakingspell/YetAnotherPoseLibrary/archive/develop.zip), or otherwise clone the repository.
2. Install as an Add-on in Blender via Install -> Zip, and enable.
3. Optionally configure the suffix strings to fit your workflow, and whether the orhpan checker should run at startup.
@ -43,6 +43,6 @@ The former Pose Library was deprecated and gutted rapidly during Blender 3.x, le
## Considerations
- Opening older scenes will cause existing Pose Libraries to unlink from their former targets and fall into orphan state. They can be re-linked and will retain their link when saved afterwards, but would otherwise disappear if saved without linking or protecting the datablock.
- This is due to the core DNA type `poselib` having been removed, so objects will drop the data. [There is no way to prevent this](https://developer.blender.org/docs/features/core/rna/#internals) as Python ID properties cannot be present at program runtime, only once the add-on is initialized.
- To mitgate, an operator is provided to protect orphaned pose libraries: `dspl.protect_orphan_pose_library`.
- To mitgate, an operator is provided to protect orphaned pose libraries: `yapl.protect_orphan_pose_library`.
- This add-on was made much easier by the `pose_markers` property being retained for converting old pose libraries to the new asset system. If they decide to remove that property as well, there will be a need to improvise an index-based lookup.

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@ -2,11 +2,11 @@ import bpy
from . import gui, operators, common, keymaps
bl_info = \
{
"name": "Damn Simple Pose Library",
"name": "Yet Another Pose Library",
"author": "breakingspell",
"version": (0, 1, 0),
"blender": (3, 6, 0),
"description": "Re-implement Pose Library",
"description": "Re-implement 3.x legacy Pose Library",
"category": "Object Data",
}
@ -22,13 +22,13 @@ if _need_reload:
operators = importlib.reload(operators)
class dsplSettings(bpy.types.PropertyGroup):
class yaplSettings(bpy.types.PropertyGroup):
new_menu: bpy.props.BoolProperty(
name="New Menu", description="Toggle New Menu", default=True)
edit_mode: bpy.props.BoolProperty(
name="Edit Mode", description="Toggle Edit Mode", default=False)
classes = dsplSettings
classes = yaplSettings
def pose_libraries_poll(self, action):
if getattr(action, "pose_markers", None):
@ -36,15 +36,15 @@ def pose_libraries_poll(self, action):
def register():
from bpy.utils import register_class
register_class(dsplSettings)
register_class(yaplSettings)
bpy.types.Object.pose_library = bpy.props.PointerProperty(
name="Active Pose Library", description="",
type=bpy.types.Action, override={'LIBRARY_OVERRIDABLE'},
poll=pose_libraries_poll)
bpy.types.Scene.dsplSettings = bpy.props.PointerProperty(
type=dsplSettings, override={'LIBRARY_OVERRIDABLE'})
bpy.types.Scene.yaplSettings = bpy.props.PointerProperty(
type=yaplSettings, override={'LIBRARY_OVERRIDABLE'})
gui.register()
operators.register()
@ -52,9 +52,9 @@ def register():
def unregister():
from bpy.utils import unregister_class
unregister_class(dsplSettings)
unregister_class(yaplSettings)
del bpy.types.Scene.dsplSettings
del bpy.types.Scene.yaplSettings
del bpy.types.Object.pose_library
keymaps.unregister()

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@ -93,7 +93,7 @@ def set_keyframes_from_bones(context, arm_object, new_marker):
elif bone.rotation_mode == "QUATERNION":
rot_mode = "rotation_quaternion"
else:
self.report({'WARNING'}, "DSPL: Unsupported bone: " + bone.name + ": " + bone.rotation_mode)
self.report({'WARNING'}, "YAPL: Unsupported bone: " + bone.name + ": " + bone.rotation_mode)
rot_mode = None
loc_x = bone.location[0]
@ -158,7 +158,7 @@ def set_bones_from_keyframes(context, arm_object, active_marker):
elif bone.rotation_mode == "QUATERNION":
rot_mode = "rotation_quaternion"
else:
self.report({'WARNING'}, "DSPL: Unsupported bone: " + bone.name + ": " + bone.rotation_mode)
self.report({'WARNING'}, "YAPL: Unsupported bone: " + bone.name + ": " + bone.rotation_mode)
rot_mode = None
loc_x = find_fcurve(context, bone_name, "location", 0) or 0.0

78
gui.py
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@ -2,9 +2,9 @@ import bpy
from .common import *
class DATA_PT_DSPLPanel(bpy.types.Panel):
bl_label = "Damn Simple Pose Library"
bl_id = "DATA_PT_DSPLPanel"
class DATA_PT_YaplPanel(bpy.types.Panel):
bl_label = "Yet Another Pose Library"
bl_id = "DATA_PT_YaplPanel"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_category = 'Pose'
@ -14,11 +14,11 @@ class DATA_PT_DSPLPanel(bpy.types.Panel):
return len(bpy.context.selected_objects)
def draw(self, context):
dspl_panel_layout = self.layout
dsplsettings = bpy.context.scene.dsplSettings
yapl_panel_layout = self.layout
yaplsettings = bpy.context.scene.yaplSettings
# Detect Armature object and parent
armature_layout = dspl_panel_layout.column(align=True)
armature_layout = yapl_panel_layout.column(align=True)
active_obj = context.active_object
arm_object, pose_library = get_armature_data(context)
pose_library_action = get_armature_action(context)
@ -33,35 +33,35 @@ class DATA_PT_DSPLPanel(bpy.types.Panel):
if pose_library or pose_library_action:
if pose_library and not pose_library_action:
armature_layout.template_ID(
arm_object, "pose_library", new="dspl.create_pose_library", unlink="dspl.unlink_pose_library")
arm_object, "pose_library", new="yapl.create_pose_library", unlink="yapl.unlink_pose_library")
elif pose_library_action and not pose_library:
armature_layout.template_ID(
arm_object.animation_data, "action", new="dspl.create_pose_library")
arm_object.animation_data, "action", new="yapl.create_pose_library")
armature_layout.label(
text="Pose Library detected as Action")
armature_layout.label(
text="You should convert to avoid problems")
armature_layout.operator(
"dspl.convert_pose_library", icon='PLUGIN', text="Convert to Pose Library")
"yapl.convert_pose_library", icon='PLUGIN', text="Convert to Pose Library")
elif pose_library and pose_library_action:
armature_layout.template_ID(
arm_object, "pose_library", new="dspl.create_pose_library")
arm_object, "pose_library", new="yapl.create_pose_library")
armature_layout.label(text="Pose Library is opened as Action")
armature_layout.label(text="Keyframes will affect pose")
armature_layout.operator(
"dspl.convert_pose_library", icon='PLUGIN', text="Unlink from Action")
"yapl.convert_pose_library", icon='PLUGIN', text="Unlink from Action")
# List poses in pose library
if pose_library:
pose_box_layout = dspl_panel_layout.column()
pose_box_layout = yapl_panel_layout.column()
# Menu switcher
pose_box_menu_switcher_layout = pose_box_layout.row()
pose_box_menu_switcher_layout.prop(
dsplsettings, "new_menu", icon='PMARKER_ACT', text="New Menu", toggle=True)
yaplsettings, "new_menu", icon='PMARKER_ACT', text="New Menu", toggle=True)
# Quick controls
quick_pose_controls_layout = pose_box_layout.column()
@ -71,16 +71,16 @@ class DATA_PT_DSPLPanel(bpy.types.Panel):
quick_apply_layout = quick_pose_controls_layout.split(
align=True)
quick_apply_layout.operator(
"dspl.browse_poses", icon='CON_ARMATURE', text="Browse")
if dsplsettings.new_menu == False:
"yapl.browse_poses", icon='CON_ARMATURE', text="Browse")
if yaplsettings.new_menu == False:
quick_apply_layout.operator(
"dspl.apply_pose", icon='ARMATURE_DATA', text="Apply Pose").posename = pose_library.pose_markers.active.name
"yapl.apply_pose", icon='ARMATURE_DATA', text="Apply Pose").posename = pose_library.pose_markers.active.name
else:
quick_apply_layout.prop(dsplsettings,
quick_apply_layout.prop(yaplsettings,
"edit_mode", icon='GREASEPENCIL', text="Edit", toggle=True)
# New menu
if dsplsettings.new_menu == True:
if yaplsettings.new_menu == True:
pose_button_layout = pose_box_layout.row()
pose_button_entries_layout = pose_button_layout.column(align=True)
for pm in pose_library.pose_markers:
@ -88,27 +88,27 @@ class DATA_PT_DSPLPanel(bpy.types.Panel):
# Selected indicator
selected = pm.frame == pose_library.pose_markers.active.frame
if dsplsettings.edit_mode == False:
if yaplsettings.edit_mode == False:
row.label(text="", icon='PMARKER_ACT' if selected else 'PMARKER_SEL')
# Pose operator buttons
if dsplsettings.edit_mode == True:
row.operator('dspl.rename_pose', text=pm.name).posename = pm.name
if yaplsettings.edit_mode == True:
row.operator('yapl.rename_pose', text=pm.name).posename = pm.name
else:
row.operator('dspl.apply_pose', text=pm.name).posename = pm.name
row.operator('yapl.apply_pose', text=pm.name).posename = pm.name
if dsplsettings.edit_mode == True:
movebuttondown = row.operator("dspl.move_pose", icon='TRIA_DOWN', text="")
if yaplsettings.edit_mode == True:
movebuttondown = row.operator("yapl.move_pose", icon='TRIA_DOWN', text="")
movebuttondown.direction = "DOWN"
movebuttondown.posename = pm.name
movebuttonup = row.operator("dspl.move_pose", icon='TRIA_UP', text="")
movebuttonup = row.operator("yapl.move_pose", icon='TRIA_UP', text="")
movebuttonup.direction = "UP"
movebuttonup.posename = pm.name
row.operator("dspl.remove_pose", icon='REMOVE', text="").posename = pm.name
row.operator("yapl.remove_pose", icon='REMOVE', text="").posename = pm.name
# Old menu
elif dsplsettings.new_menu == False:
elif yaplsettings.new_menu == False:
pose_list_layout = pose_box_layout.column()
# Pose list
@ -123,20 +123,20 @@ class DATA_PT_DSPLPanel(bpy.types.Panel):
"wm.call_menu", icon='ADD', text="").name = "OBJECT_MT_AddPoseMenu"
if pose_library.pose_markers.active:
pose_ops_layout.operator(
"dspl.remove_pose", icon='REMOVE', text="")
"yapl.remove_pose", icon='REMOVE', text="")
pose_ops_layout.operator(
"dspl.apply_pose", icon='ARMATURE_DATA', text=""
"yapl.apply_pose", icon='ARMATURE_DATA', text=""
).posename = pose_library.pose_markers.active.name
pose_ops_layout.operator(
"dspl.move_pose", icon='TRIA_UP', text="").direction = "UP"
"yapl.move_pose", icon='TRIA_UP', text="").direction = "UP"
pose_ops_layout.operator(
"dspl.move_pose", icon='TRIA_DOWN', text="").direction = "DOWN"
"yapl.move_pose", icon='TRIA_DOWN', text="").direction = "DOWN"
else:
armature_layout.label(
text="No Action or Pose Library detected")
armature_layout.template_ID(
arm_object, "pose_library", new="dspl.create_pose_library")
arm_object, "pose_library", new="yapl.create_pose_library")
else:
armature_layout.label(text="No armature or parent selected")
@ -149,11 +149,11 @@ class OBJECT_MT_AddPoseMenu(bpy.types.Menu):
def draw(self, context):
arm_object, pose_library = get_armature_data(context)
dspl_add_menu_layout = self.layout
dspl_add_menu_layout.operator(
"dspl.add_pose", icon='ADD', text="Add New Pose")
yapl_add_menu_layout = self.layout
yapl_add_menu_layout.operator(
"yapl.add_pose", icon='ADD', text="Add New Pose")
if len(pose_library.pose_markers):
dspl_add_menu_layout.menu(
yapl_add_menu_layout.menu(
"OBJECT_MT_ReplacePoseMenu", text="Replace Existing Pose", icon="DECORATE_OVERRIDE")
@ -164,15 +164,15 @@ class OBJECT_MT_ReplacePoseMenu(bpy.types.Menu):
def draw(self, context):
arm_object, pose_library = get_armature_data(context)
dspl_replace_menu_layout = self.layout
yapl_replace_menu_layout = self.layout
for pm in pose_library.pose_markers:
op = dspl_replace_menu_layout.operator("dspl.add_pose", text=pm.name, icon="PMARKER")
op = yapl_replace_menu_layout.operator("yapl.add_pose", text=pm.name, icon="PMARKER")
op.replace = True
op.posename = pm.name
classes = (
DATA_PT_DSPLPanel,
DATA_PT_YaplPanel,
OBJECT_MT_AddPoseMenu,
OBJECT_MT_ReplacePoseMenu,
)

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@ -15,7 +15,7 @@ def register_keymaps():
# Browse Poses
km = wm.keyconfigs.addon.keymaps.new(name='Pose', space_type='EMPTY')
kmi = km.keymap_items.new('dspl.browse_poses', 'L', 'PRESS', alt=True)
kmi = km.keymap_items.new('yapl.browse_poses', 'L', 'PRESS', alt=True)
addon_keymaps.append((km, kmi))
def unregister_keymaps():

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@ -6,8 +6,8 @@ from .common import *
# Operator to create a new pose library
class DSPL_OT_CreatePoseLibrary(bpy.types.Operator):
bl_idname = "dspl.create_pose_library"
class YAPL_OT_CreatePoseLibrary(bpy.types.Operator):
bl_idname = "yapl.create_pose_library"
bl_label = "Create Pose Library"
bl_description = "Create Pose Library"
bl_options = {'REGISTER', 'UNDO'}
@ -24,8 +24,8 @@ class DSPL_OT_CreatePoseLibrary(bpy.types.Operator):
# Operator to convert an action to pose library
class DSPL_OT_ConvertPoseLibrary(bpy.types.Operator):
bl_idname = "dspl.convert_pose_library"
class YAPL_OT_ConvertPoseLibrary(bpy.types.Operator):
bl_idname = "yapl.convert_pose_library"
bl_label = "Convert Pose Library"
bl_description = "Convert Pose Library"
bl_options = {'REGISTER', 'UNDO'}
@ -42,14 +42,14 @@ class DSPL_OT_ConvertPoseLibrary(bpy.types.Operator):
# Operator to add keyframes and marker to pose library
class DSPL_OT_AddPose(bpy.types.Operator):
bl_idname = "dspl.add_pose"
class YAPL_OT_AddPose(bpy.types.Operator):
bl_idname = "yapl.add_pose"
bl_label = "Add Pose"
bl_description = "Add Pose"
bl_options = {'REGISTER', 'UNDO'}
posename: bpy.props.StringProperty(default="Pose")
replace: bpy.props.BoolProperty(name="Replace", description="Replace existing pose", default=False, options={'SKIP_SAVE'})
replace: bpy.props.BoolProperty(name="Replace", description="Replace existing pose", default=False, options={'SKIP_SAVE', 'HIDDEN'})
def execute(self, context):
arm_object, pose_library = get_armature_data(context)
@ -85,7 +85,7 @@ class DSPL_OT_AddPose(bpy.types.Operator):
pose_library.pose_markers.active = pose_markers[pose_name]
bpy.context.area.tag_redraw()
self.report({'INFO'}, "DSPL: Added " + pose_markers[new_name].name + " to frame " + str(pose_markers[new_name].frame))
self.report({'INFO'}, "YAPL: Added " + pose_markers[new_name].name + " to frame " + str(pose_markers[new_name].frame))
else:
pose_markers = pose_library.pose_markers
@ -107,7 +107,7 @@ class DSPL_OT_AddPose(bpy.types.Operator):
set_keyframes_from_bones(context, arm_object, new_marker)
self.report({'INFO'}, "DSPL: Replaced " + pose_markers[new_name].name + " on frame " + str(pose_markers[new_name].frame))
self.report({'INFO'}, "YAPL: Replaced " + pose_markers[new_name].name + " on frame " + str(pose_markers[new_name].frame))
return {'FINISHED'}
@ -115,8 +115,8 @@ class DSPL_OT_AddPose(bpy.types.Operator):
# Operator to remove keyframes and marker
class DSPL_OT_RemovePose(bpy.types.Operator):
bl_idname = "dspl.remove_pose"
class YAPL_OT_RemovePose(bpy.types.Operator):
bl_idname = "yapl.remove_pose"
bl_label = "Remove Pose"
bl_description = "Remove Pose"
bl_options = {'REGISTER', 'UNDO'}
@ -155,7 +155,7 @@ class DSPL_OT_RemovePose(bpy.types.Operator):
pose_library.pose_markers.active = next_marker
pose_library.pose_markers.active_index = next_index
self.report({'INFO'}, "DSPL: Removed " + self.posename)
self.report({'INFO'}, "YAPL: Removed " + self.posename)
return {'FINISHED'}
@ -163,8 +163,8 @@ class DSPL_OT_RemovePose(bpy.types.Operator):
# Operator to rename the current pose
class DSPL_OT_RenamePose(bpy.types.Operator):
bl_idname = "dspl.rename_pose"
class YAPL_OT_RenamePose(bpy.types.Operator):
bl_idname = "yapl.rename_pose"
bl_label = "Rename Pose"
bl_description = "Rename Pose"
bl_options = {'REGISTER', 'UNDO'}
@ -186,7 +186,7 @@ class DSPL_OT_RenamePose(bpy.types.Operator):
target_marker.name = self.pose_new_name
context.area.tag_redraw()
self.report({'INFO'}, "DSPL: Renamed " + self.posename + " to " + self.pose_new_name + " on frame " + str(active_marker.frame))
self.report({'INFO'}, "YAPL: Renamed " + self.posename + " to " + self.pose_new_name + " on frame " + str(active_marker.frame))
return {'FINISHED'}
else:
@ -201,8 +201,8 @@ class DSPL_OT_RenamePose(bpy.types.Operator):
# Operator to reorder pose markers
class DSPL_OT_MovePose(bpy.types.Operator):
bl_idname = "dspl.move_pose"
class YAPL_OT_MovePose(bpy.types.Operator):
bl_idname = "yapl.move_pose"
bl_label = "Move Pose"
bl_description = "Move pose"
bl_options = {'REGISTER', 'UNDO'}
@ -251,8 +251,8 @@ class DSPL_OT_MovePose(bpy.types.Operator):
# Operator to apply a pose from active marker
class DSPL_OT_ApplyPose(bpy.types.Operator):
bl_idname = "dspl.apply_pose"
class YAPL_OT_ApplyPose(bpy.types.Operator):
bl_idname = "yapl.apply_pose"
bl_label = "Apply Pose"
bl_description = "Apply Pose (Ctrl+Click to select, Shift+Click to rename, Alt+Click to remove)"
bl_options = {'REGISTER', 'UNDO'}
@ -277,7 +277,7 @@ class DSPL_OT_ApplyPose(bpy.types.Operator):
set_bones_from_keyframes(context, arm_object, active_marker)
self.report({'INFO'}, "DSPL: Applied " + active_posename)
self.report({'INFO'}, "YAPL: Applied " + active_posename)
return {'FINISHED'}
@ -289,11 +289,11 @@ class DSPL_OT_ApplyPose(bpy.types.Operator):
return {'FINISHED'}
elif event.alt:
# Remove
bpy.ops.dspl.remove_pose(posename = self.posename)
bpy.ops.yapl.remove_pose(posename = self.posename)
return {'FINISHED'}
elif event.shift:
# Rename
bpy.ops.dspl.rename_pose('INVOKE_DEFAULT', posename = self.posename)
bpy.ops.yapl.rename_pose('INVOKE_DEFAULT', posename = self.posename)
return {'FINISHED'}
else:
return self.execute(context)
@ -302,8 +302,8 @@ class DSPL_OT_ApplyPose(bpy.types.Operator):
# Operator to preview up and down pose list
class DSPL_OT_BrowsePoses(bpy.types.Operator):
bl_idname = "dspl.browse_poses"
class YAPL_OT_BrowsePoses(bpy.types.Operator):
bl_idname = "yapl.browse_poses"
bl_label = "Browse Poses"
bl_description = "Browse Poses"
bl_options = {'REGISTER', 'UNDO'}
@ -330,13 +330,13 @@ class DSPL_OT_BrowsePoses(bpy.types.Operator):
self.pose_library.pose_markers.active_index = len(self.pose_library.pose_markers) - 1
else:
self.pose_library.pose_markers.active_index = self.pose_library.pose_markers.active_index - 1
bpy.ops.dspl.apply_pose()
bpy.ops.yapl.apply_pose()
elif event.type in {'RIGHT_ARROW', 'DOWN_ARROW'}:
if self.pose_library.pose_markers.active_index + 1 >= len(self.pose_library.pose_markers):
self.pose_library.pose_markers.active_index = 0
else:
self.pose_library.pose_markers.active_index = self.pose_library.pose_markers.active_index + 1
bpy.ops.dspl.apply_pose()
bpy.ops.yapl.apply_pose()
if event.type in {'LEFTMOUSE', 'RET', 'NUMPAD_ENTER'}:
bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
@ -357,15 +357,15 @@ class DSPL_OT_BrowsePoses(bpy.types.Operator):
self.arm_object, self.pose_library = get_armature_data(context)
if self.pose_library is None:
self.report({'WARNING'}, "DSPL: Pose Library not active")
self.report({'WARNING'}, "YAPL: Pose Library not active")
return {'CANCELLED'}
self.arm_object.pose.backup_create(self.pose_library)
self.backup_index = self.pose_library.pose_markers.active_index
bpy.ops.dspl.apply_pose()
bpy.ops.yapl.apply_pose()
if context.area.type == 'VIEW_3D':
self.report({'INFO'}, "DSPL: Browsing Poses")
self.report({'INFO'}, "YAPL: Browsing Poses")
args = (self, context)
self._handle = bpy.types.SpaceView3D.draw_handler_add(self.draw_callback_px, args, 'WINDOW', 'POST_PIXEL')
context.window_manager.modal_handler_add(self)
@ -376,8 +376,8 @@ class DSPL_OT_BrowsePoses(bpy.types.Operator):
# Operator to unlink a pose library and mark for removal
class DSPL_OT_UnlinkPoseLibrary(bpy.types.Operator):
bl_idname = "dspl.unlink_pose_library"
class YAPL_OT_UnlinkPoseLibrary(bpy.types.Operator):
bl_idname = "yapl.unlink_pose_library"
bl_label = "Unlink Pose Library"
bl_description = "Unlink Pose Library"
bl_options = {'REGISTER', 'UNDO'}
@ -399,8 +399,8 @@ class DSPL_OT_UnlinkPoseLibrary(bpy.types.Operator):
# Operator to protect orphaned legacy pose libraries
class DSPL_OT_ProtectOrphanPoseLibrary(bpy.types.Operator):
bl_idname = "dspl.protect_orphan_pose_library"
class YAPL_OT_ProtectOrphanPoseLibrary(bpy.types.Operator):
bl_idname = "yapl.protect_orphan_pose_library"
bl_label = "Protect Orphaned Pose Libraries"
bl_description = "Protect Orphaned Pose Libraries"
bl_options = {'REGISTER', 'UNDO'}
@ -436,23 +436,23 @@ class DSPL_OT_ProtectOrphanPoseLibrary(bpy.types.Operator):
if orphaned_act:
for act in orphaned_act:
if "_loc" in act.name or "PoseLib" in act.name:
self.report({'INFO'}, "DSPL: Protecting orphaned action: " + act.name)
self.report({'INFO'}, "YAPL: Protecting orphaned action: " + act.name)
act.use_fake_user = True
return {'FINISHED'}
classes = (
DSPL_OT_CreatePoseLibrary,
DSPL_OT_ConvertPoseLibrary,
DSPL_OT_AddPose,
DSPL_OT_RemovePose,
DSPL_OT_RenamePose,
DSPL_OT_MovePose,
DSPL_OT_ApplyPose,
DSPL_OT_BrowsePoses,
DSPL_OT_UnlinkPoseLibrary,
DSPL_OT_ProtectOrphanPoseLibrary
YAPL_OT_CreatePoseLibrary,
YAPL_OT_ConvertPoseLibrary,
YAPL_OT_AddPose,
YAPL_OT_RemovePose,
YAPL_OT_RenamePose,
YAPL_OT_MovePose,
YAPL_OT_ApplyPose,
YAPL_OT_BrowsePoses,
YAPL_OT_UnlinkPoseLibrary,
YAPL_OT_ProtectOrphanPoseLibrary
)
register, unregister = bpy.utils.register_classes_factory(classes)