More bone rotation cases #17
@ -96,6 +96,10 @@ def setKeyframesFromBones(context, arm_object, new_marker):
|
||||
|
||||
if bone.rotation_mode == "XYZ":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "XZY":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "YXZ":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "YZX":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "ZXY":
|
||||
@ -164,6 +168,10 @@ def setBonesfromKeyframes(context, arm_object, active_marker):
|
||||
|
||||
if bone.rotation_mode == "XYZ":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "XZY":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "YXZ":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "YZX":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "ZXY":
|
||||
|
Reference in New Issue
Block a user