9 Commits

3 changed files with 40 additions and 28 deletions

View File

@ -36,7 +36,8 @@ The former Pose Library was deprecated and gutted rapidly during Blender 3.x, le
### Menu Controls
- `Single click` - Apply Pose
- `Shift + Click` - Rename Pose
- `Ctrl + Click` - Remove Pose
- `Alt + Click` - Remove Pose
- `Ctrl + Click ` - Select Pose
- Choose `Edit` for fast Move/Rename/Removal
## Considerations

View File

@ -37,6 +37,17 @@ def searchPoseMarker(context, posename, type):
pass
def selectBonesinPose(context, posename, active_marker):
try:
arm_object, pose_library = getArmatureData(context)
for bone in arm_object.pose.bones:
bone.bone.select = False
if findKeyframe(context, bone, active_marker.frame):
bone.bone.select = True
except:
pass
def findFcurve(context, bone_name, transform, index_int):
arm_object, pose_library = getArmatureData(context)
pose_markers = pose_library.pose_markers
@ -62,6 +73,16 @@ def createFcurve(context, bone_name, transform, index_int):
pass
def findKeyframe(context, bone, active_frame):
arm_object, pose_library = getArmatureData(context)
for fcu in pose_library.fcurves:
if fcu.data_path.startswith('pose.bones["'+bone.name+'"]'):
for kp in fcu.keyframe_points:
if kp.co.x == active_frame:
return fcu.data_path
def createKeyframe(context, bone_name, transform, index_int, new_marker, loc):
arm_object, pose_library = getArmatureData(context)
pose_markers = pose_library.pose_markers
@ -84,11 +105,7 @@ def setKeyframesFromBones(context, arm_object, new_marker):
if bone.bone.select or none_selected == True:
bone_name = bone.name
if bone.rotation_mode == "XYZ":
rot_mode = "rotation_euler"
elif bone.rotation_mode == "YZX":
rot_mode = "rotation_euler"
elif bone.rotation_mode == "ZXY":
if bone.rotation_mode in ("XYZ", "XZY", "YXZ", "YZX", "ZXY", "ZYX"):
rot_mode = "rotation_euler"
elif bone.rotation_mode == "QUATERNION":
rot_mode = "rotation_quaternion"
@ -149,11 +166,10 @@ def setBonesfromKeyframes(context, arm_object, active_marker):
if bone.bone.select or none_selected == True:
bone_name = bone.name
if bone.rotation_mode == "XYZ":
rot_mode = "rotation_euler"
elif bone.rotation_mode == "YZX":
rot_mode = "rotation_euler"
elif bone.rotation_mode == "ZXY":
if findKeyframe(context, bone, active_marker.frame) is None:
continue
if bone.rotation_mode in ("XYZ", "XZY", "YXZ", "YZX", "ZXY", "ZYX"):
rot_mode = "rotation_euler"
elif bone.rotation_mode == "QUATERNION":
rot_mode = "rotation_quaternion"
@ -178,21 +194,9 @@ def setBonesfromKeyframes(context, arm_object, active_marker):
scl_z = findFcurve(context, bone_name, "scale", 2) or 1.0
bone.location = mathutils.Vector((loc_x, loc_y, loc_z))
if bone.rotation_mode == "XYZ":
if rot_mode == "rotation_euler":
bone.rotation_euler = mathutils.Euler(
(rot_x, rot_y, rot_z))
elif bone.rotation_mode == "YZX":
bone.rotation_euler = mathutils.Euler(
(rot_x, rot_y, rot_z))
elif bone.rotation_mode == "ZXY":
bone.rotation_euler = mathutils.Euler(
(rot_z, rot_x, rot_y))
elif bone.rotation_mode == "YXZ":
bone.rotation_euler = mathutils.Euler(
(rot_y, rot_x, rot_z))
elif bone.rotation_mode == "XZY":
bone.rotation_euler = mathutils.Euler(
(rot_x, rot_z, rot_y))
elif rot_mode == "rotation_quaternion":
bone.rotation_quaternion = mathutils.Quaternion(
(rot_w, rot_x, rot_y, rot_z))

View File

@ -254,7 +254,7 @@ class DSPL_OT_MovePose(bpy.types.Operator):
class DSPL_OT_ApplyPose(bpy.types.Operator):
bl_idname = "dspl.apply_pose"
bl_label = "Apply Pose"
bl_description = "Apply Pose (Ctrl+Click to select, Alt+Click to remove)"
bl_description = "Apply Pose (Ctrl+Click to select bones, Shift+Click to rename, Alt+Click to remove)"
bl_options = {'REGISTER', 'UNDO'}
posename: bpy.props.StringProperty()
@ -283,9 +283,16 @@ class DSPL_OT_ApplyPose(bpy.types.Operator):
def invoke(self, context, event):
if event.ctrl:
# Select
# Select bones
arm_object, pose_library = getArmatureData(context)
pose_library.pose_markers.active_index = searchPoseMarker(context, posename=self.posename, type="index")
active_marker = searchPoseMarker(context, posename=self.posename, type="marker")
arm_object.select = True
bpy.context.view_layer.objects.active = arm_object
bpy.ops.object.mode_set(mode='POSE')
selectBonesinPose(context, self.posename, active_marker)
self.execute(context)
return {'FINISHED'}
elif event.alt:
# Remove