Check for keyframes before applying pose
This commit is contained in:
96
README.md
96
README.md
@ -1,48 +1,48 @@
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# Damn Simple Pose Library
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||||
|
||||
In Blender 3.x, a new Asset-based Pose system was introduced. That's fine and dandy, but it was not (and still is not as of Jan 2025) ready to replace the old Action-based Pose Library system.
|
||||
|
||||
The former Pose Library was deprecated and gutted rapidly during Blender 3.x, leaving legacy users high and dry. This addon brings the feature back as best as it can in a modern panel. Most, if not all existing Pose Libraries should work without any modifications, little new is introduced outside of string suffixes and mitigations (read further).
|
||||
|
||||
## Features
|
||||
|
||||
- Supports Blender 3.3 - 4.3 (4.1 recommended).
|
||||
- New panel interface for interacting with pose libraries, inspired by [gret's Actions Panel feature](https://github.com/greisane/gret?tab=readme-ov-file#animation-actions-panel).
|
||||
- The older Pose Library list layout is provided as option.
|
||||
- Operators and data property [that were removed in 3.5](https://projects.blender.org/blender/blender/issues/93406) are ported from C to Python:
|
||||
- `dspl.apply_pose`
|
||||
- `dspl.browse_poses`
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- `dspl.create_pose_library`
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- `dspl.convert_pose_library`
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- `dspl.add_pose`
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- `dspl.move_pose`
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- `dspl.remove_pose`
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- `dspl.rename_pose`
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- `dspl.unlink_pose_library`
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- `Object.pose_library`
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||||
|
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## Installation
|
||||
1. [Download the repository as a zip](https://git.bkspl.me/breakingspell/DamnSimplePoseLibrary/archive/develop.zip), or otherwise clone the repository.
|
||||
2. Install as an Add-on in Blender via Install -> Zip, and enable.
|
||||
3. Optionally configure the suffix strings to fit your workflow, and whether the orhpan checker should run at startup.
|
||||
|
||||
## Usage
|
||||
1. Open Sidebar (`N`), and choose the `Pose` tab.
|
||||
2. Select existing Pose Library from drop-down, or create a new library.
|
||||
|
||||
### Hotkeys:
|
||||
- `Shift + L` - Add/Replace Pose
|
||||
- `Alt + L` - Browse Poses with Arrow Keys
|
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### Menu Controls
|
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- `Single click` - Apply Pose
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- `Shift + Click` - Rename Pose
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- `Alt + Click` - Remove Pose
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- `Ctrl + Click ` - Select Pose
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||||
- Choose `Edit` for fast Move/Rename/Removal
|
||||
|
||||
## Considerations
|
||||
- Opening older scenes will cause existing Pose Libraries to unlink from their former targets and fall into orphan state. They can be re-linked and will retain their link when saved afterwards, but would otherwise disappear if saved without linking or protecting the datablock.
|
||||
- This is due to the core DNA type `poselib` having been removed, so objects will drop the data. [There is no way to prevent this](https://developer.blender.org/docs/features/core/rna/#internals) as Python ID properties cannot be present at program runtime, only once the add-on is initialized.
|
||||
- To mitgate, an operator is provided to protect orphaned pose libraries: `dspl.protect_orphan_pose_library`.
|
||||
|
||||
- This add-on was made much easier by the `pose_markers` property being retained for converting old pose libraries to the new asset system. If they decide to remove that property as well, there will be a need to improvise an index-based lookup.
|
||||
# Damn Simple Pose Library
|
||||
|
||||
In Blender 3.x, a new Asset-based Pose system was introduced. That's fine and dandy, but it was not (and still is not as of Jan 2025) ready to replace the old Action-based Pose Library system.
|
||||
|
||||
The former Pose Library was deprecated and gutted rapidly during Blender 3.x, leaving legacy users high and dry. This addon brings the feature back as best as it can in a modern panel. Most, if not all existing Pose Libraries should work without any modifications, little new is introduced outside of string suffixes and mitigations (read further).
|
||||
|
||||
## Features
|
||||
|
||||
- Supports Blender 3.3 - 4.3 (4.1 recommended).
|
||||
- New panel interface for interacting with pose libraries, inspired by [gret's Actions Panel feature](https://github.com/greisane/gret?tab=readme-ov-file#animation-actions-panel).
|
||||
- The older Pose Library list layout is provided as option.
|
||||
- Operators and data property [that were removed in 3.5](https://projects.blender.org/blender/blender/issues/93406) are ported from C to Python:
|
||||
- `dspl.apply_pose`
|
||||
- `dspl.browse_poses`
|
||||
- `dspl.create_pose_library`
|
||||
- `dspl.convert_pose_library`
|
||||
- `dspl.add_pose`
|
||||
- `dspl.move_pose`
|
||||
- `dspl.remove_pose`
|
||||
- `dspl.rename_pose`
|
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- `dspl.unlink_pose_library`
|
||||
- `Object.pose_library`
|
||||
|
||||
## Installation
|
||||
1. [Download the repository as a zip](https://git.bkspl.me/breakingspell/DamnSimplePoseLibrary/archive/develop.zip), or otherwise clone the repository.
|
||||
2. Install as an Add-on in Blender via Install -> Zip, and enable.
|
||||
3. Optionally configure the suffix strings to fit your workflow, and whether the orhpan checker should run at startup.
|
||||
|
||||
## Usage
|
||||
1. Open Sidebar (`N`), and choose the `Pose` tab.
|
||||
2. Select existing Pose Library from drop-down, or create a new library.
|
||||
|
||||
### Hotkeys:
|
||||
- `Shift + L` - Add/Replace Pose
|
||||
- `Alt + L` - Browse Poses with Arrow Keys
|
||||
### Menu Controls
|
||||
- `Single click` - Apply Pose
|
||||
- `Shift + Click` - Rename Pose
|
||||
- `Alt + Click` - Remove Pose
|
||||
- `Ctrl + Click ` - Select Pose
|
||||
- Choose `Edit` for fast Move/Rename/Removal
|
||||
|
||||
## Considerations
|
||||
- Opening older scenes will cause existing Pose Libraries to unlink from their former targets and fall into orphan state. They can be re-linked and will retain their link when saved afterwards, but would otherwise disappear if saved without linking or protecting the datablock.
|
||||
- This is due to the core DNA type `poselib` having been removed, so objects will drop the data. [There is no way to prevent this](https://developer.blender.org/docs/features/core/rna/#internals) as Python ID properties cannot be present at program runtime, only once the add-on is initialized.
|
||||
- To mitgate, an operator is provided to protect orphaned pose libraries: `dspl.protect_orphan_pose_library`.
|
||||
|
||||
- This add-on was made much easier by the `pose_markers` property being retained for converting old pose libraries to the new asset system. If they decide to remove that property as well, there will be a need to improvise an index-based lookup.
|
||||
|
409
common.py
409
common.py
@ -1,199 +1,212 @@
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import bpy
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import mathutils
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def getArmatureData(context):
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try:
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arm_object = context.active_object
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if arm_object and arm_object.type == "ARMATURE":
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return arm_object, getattr(arm_object, "pose_library", None)
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elif arm_object and arm_object.parent and arm_object.parent.type == "ARMATURE":
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return arm_object.parent, getattr(arm_object.parent, "pose_library", None)
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else:
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return None, None
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except:
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return None, None
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def getArmatureAction(context):
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try:
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arm_object, pose_library = getArmatureData(context)
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if getattr(arm_object.animation_data.action, "pose_markers", None):
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return getattr(arm_object.animation_data, "action", None)
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except:
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pass
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def searchPoseMarker(context, posename, type):
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try:
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arm_object, pose_library = getArmatureData(context)
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if type == "marker":
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return pose_library.pose_markers.get(posename, None)
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if type == "frame":
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return pose_library.pose_markers.get(posename, None).frame
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if type == "index":
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return pose_library.pose_markers.find(posename)
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except:
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pass
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def findFcurve(context, bone_name, transform, index_int):
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arm_object, pose_library = getArmatureData(context)
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pose_markers = pose_library.pose_markers
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active_frame = pose_markers.active.frame
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fcurve_object = pose_library.fcurves.find(
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'pose.bones["'+bone_name+'"].'+transform+'', index=index_int)
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if hasattr(fcurve_object, 'evaluate'):
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return fcurve_object.evaluate(active_frame)
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else:
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return None
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def createFcurve(context, bone_name, transform, index_int):
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arm_object, pose_library = getArmatureData(context)
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pose_markers = pose_library.pose_markers
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try:
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pose_library.fcurves.new(
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'pose.bones["'+bone_name+'"].'+transform+'', index=index_int, action_group=bone_name)
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return
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except:
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pass
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def createKeyframe(context, bone_name, transform, index_int, new_marker, loc):
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arm_object, pose_library = getArmatureData(context)
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pose_markers = pose_library.pose_markers
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try:
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pose_library.fcurves.find(
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'pose.bones["'+bone_name+'"].'+transform+'', index=index_int).keyframe_points.insert(new_marker, loc)
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return
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except:
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pass
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def setKeyframesFromBones(context, arm_object, new_marker):
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none_selected = True
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for bone in arm_object.pose.bones:
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if bone.bone.select:
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none_selected = False
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for bone in arm_object.pose.bones:
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if bone.bone.select or none_selected == True:
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bone_name = bone.name
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if bone.rotation_mode == "XYZ":
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rot_mode = "rotation_euler"
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elif bone.rotation_mode == "YZX":
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rot_mode = "rotation_euler"
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elif bone.rotation_mode == "ZXY":
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rot_mode = "rotation_euler"
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elif bone.rotation_mode == "QUATERNION":
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rot_mode = "rotation_quaternion"
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else:
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self.report({'WARNING'}, "DSPL: Unsupported bone: " + bone.name + ": " + bone.rotation_mode)
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rot_mode = None
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loc_x = bone.location[0]
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loc_y = bone.location[1]
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loc_z = bone.location[2]
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createFcurve(context, bone_name, "location", 0)
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createFcurve(context, bone_name, "location", 1)
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createFcurve(context, bone_name, "location", 2)
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createKeyframe(context, bone_name, "location", 0, new_marker, loc_x)
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createKeyframe(context, bone_name, "location", 1, new_marker, loc_y)
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createKeyframe(context, bone_name, "location", 2, new_marker, loc_z)
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if rot_mode == "rotation_quaternion":
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rot_w = bone.rotation_quaternion[0]
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rot_x = bone.rotation_quaternion[1]
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rot_y = bone.rotation_quaternion[2]
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rot_z = bone.rotation_quaternion[3]
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createFcurve(context, bone_name, rot_mode, 0)
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createFcurve(context, bone_name, rot_mode, 1)
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createFcurve(context, bone_name, rot_mode, 2)
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createFcurve(context, bone_name, rot_mode, 3)
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createKeyframe(context, bone_name, rot_mode, 0, new_marker, rot_w)
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createKeyframe(context, bone_name, rot_mode, 1, new_marker, rot_x)
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createKeyframe(context, bone_name, rot_mode, 2, new_marker, rot_y)
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createKeyframe(context, bone_name, rot_mode, 3, new_marker, rot_z)
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elif rot_mode == "rotation_euler":
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rot_x = bone.rotation_euler[0]
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rot_y = bone.rotation_euler[1]
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rot_z = bone.rotation_euler[2]
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createFcurve(context, bone_name, rot_mode, 0)
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createFcurve(context, bone_name, rot_mode, 1)
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createFcurve(context, bone_name, rot_mode, 2)
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createKeyframe(context, bone_name, rot_mode, 0, new_marker, rot_x)
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createKeyframe(context, bone_name, rot_mode, 1, new_marker, rot_y)
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createKeyframe(context, bone_name, rot_mode, 2, new_marker, rot_z)
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scl_x = bone.scale[0]
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scl_y = bone.scale[1]
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scl_z = bone.scale[2]
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createFcurve(context, bone_name, "scale", 0)
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createFcurve(context, bone_name, "scale", 1)
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createFcurve(context, bone_name, "scale", 2)
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createKeyframe(context, bone_name, "scale", 0, new_marker, scl_x)
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createKeyframe(context, bone_name, "scale", 1, new_marker, scl_y)
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createKeyframe(context, bone_name, "scale", 2, new_marker, scl_z)
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def setBonesfromKeyframes(context, arm_object, active_marker):
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none_selected = True
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for bone in arm_object.pose.bones:
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if bone.bone.select:
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none_selected = False
|
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for bone in arm_object.pose.bones:
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if bone.bone.select or none_selected == True:
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bone_name = bone.name
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if bone.rotation_mode == "XYZ":
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rot_mode = "rotation_euler"
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elif bone.rotation_mode == "YZX":
|
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rot_mode = "rotation_euler"
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elif bone.rotation_mode == "ZXY":
|
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rot_mode = "rotation_euler"
|
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elif bone.rotation_mode == "QUATERNION":
|
||||
rot_mode = "rotation_quaternion"
|
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else:
|
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self.report({'WARNING'}, "DSPL: Unsupported bone: " + bone.name + ": " + bone.rotation_mode)
|
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rot_mode = None
|
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|
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loc_x = findFcurve(context, bone_name, "location", 0) or 0.0
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loc_y = findFcurve(context, bone_name, "location", 1) or 0.0
|
||||
loc_z = findFcurve(context, bone_name, "location", 2) or 0.0
|
||||
if rot_mode == "rotation_quaternion":
|
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rot_w = findFcurve(context, bone_name, rot_mode, 0) or 1.0
|
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rot_x = findFcurve(context, bone_name, rot_mode, 1) or 0.0
|
||||
rot_y = findFcurve(context, bone_name, rot_mode, 2) or 0.0
|
||||
rot_z = findFcurve(context, bone_name, rot_mode, 3) or 0.0
|
||||
elif rot_mode == "rotation_euler":
|
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rot_x = findFcurve(context, bone_name, rot_mode, 0) or 0.0
|
||||
rot_y = findFcurve(context, bone_name, rot_mode, 1) or 0.0
|
||||
rot_z = findFcurve(context, bone_name, rot_mode, 2) or 0.0
|
||||
scl_x = findFcurve(context, bone_name, "scale", 0) or 1.0
|
||||
scl_y = findFcurve(context, bone_name, "scale", 1) or 1.0
|
||||
scl_z = findFcurve(context, bone_name, "scale", 2) or 1.0
|
||||
|
||||
bone.location = mathutils.Vector((loc_x, loc_y, loc_z))
|
||||
if bone.rotation_mode == "XYZ":
|
||||
bone.rotation_euler = mathutils.Euler(
|
||||
(rot_x, rot_y, rot_z))
|
||||
elif bone.rotation_mode == "YZX":
|
||||
bone.rotation_euler = mathutils.Euler(
|
||||
(rot_x, rot_y, rot_z))
|
||||
elif bone.rotation_mode == "ZXY":
|
||||
bone.rotation_euler = mathutils.Euler(
|
||||
(rot_z, rot_x, rot_y))
|
||||
elif bone.rotation_mode == "YXZ":
|
||||
bone.rotation_euler = mathutils.Euler(
|
||||
(rot_y, rot_x, rot_z))
|
||||
elif bone.rotation_mode == "XZY":
|
||||
bone.rotation_euler = mathutils.Euler(
|
||||
(rot_x, rot_z, rot_y))
|
||||
elif rot_mode == "rotation_quaternion":
|
||||
bone.rotation_quaternion = mathutils.Quaternion(
|
||||
(rot_w, rot_x, rot_y, rot_z))
|
||||
import bpy
|
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import mathutils
|
||||
|
||||
|
||||
def getArmatureData(context):
|
||||
try:
|
||||
arm_object = context.active_object
|
||||
if arm_object and arm_object.type == "ARMATURE":
|
||||
return arm_object, getattr(arm_object, "pose_library", None)
|
||||
elif arm_object and arm_object.parent and arm_object.parent.type == "ARMATURE":
|
||||
return arm_object.parent, getattr(arm_object.parent, "pose_library", None)
|
||||
else:
|
||||
return None, None
|
||||
except:
|
||||
return None, None
|
||||
|
||||
|
||||
def getArmatureAction(context):
|
||||
try:
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
if getattr(arm_object.animation_data.action, "pose_markers", None):
|
||||
return getattr(arm_object.animation_data, "action", None)
|
||||
except:
|
||||
pass
|
||||
|
||||
|
||||
def searchPoseMarker(context, posename, type):
|
||||
try:
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
if type == "marker":
|
||||
return pose_library.pose_markers.get(posename, None)
|
||||
if type == "frame":
|
||||
return pose_library.pose_markers.get(posename, None).frame
|
||||
if type == "index":
|
||||
return pose_library.pose_markers.find(posename)
|
||||
except:
|
||||
pass
|
||||
|
||||
|
||||
def findFcurve(context, bone_name, transform, index_int):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_markers = pose_library.pose_markers
|
||||
active_frame = pose_markers.active.frame
|
||||
|
||||
fcurve_object = pose_library.fcurves.find(
|
||||
'pose.bones["'+bone_name+'"].'+transform+'', index=index_int)
|
||||
if hasattr(fcurve_object, 'evaluate'):
|
||||
return fcurve_object.evaluate(active_frame)
|
||||
else:
|
||||
return None
|
||||
|
||||
|
||||
def createFcurve(context, bone_name, transform, index_int):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_markers = pose_library.pose_markers
|
||||
|
||||
try:
|
||||
pose_library.fcurves.new(
|
||||
'pose.bones["'+bone_name+'"].'+transform+'', index=index_int, action_group=bone_name)
|
||||
return
|
||||
except:
|
||||
pass
|
||||
|
||||
|
||||
def createKeyframe(context, bone_name, transform, index_int, new_marker, loc):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_markers = pose_library.pose_markers
|
||||
|
||||
try:
|
||||
pose_library.fcurves.find(
|
||||
'pose.bones["'+bone_name+'"].'+transform+'', index=index_int).keyframe_points.insert(new_marker, loc)
|
||||
return
|
||||
except:
|
||||
pass
|
||||
|
||||
|
||||
def findKeyframe(context, bone, active_frame):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
|
||||
for fcu in pose_library.fcurves:
|
||||
if fcu.data_path.startswith('pose.bones["'+bone.name+'"]'):
|
||||
for kp in fcu.keyframe_points:
|
||||
if kp.co.x == active_frame:
|
||||
return fcu.data_path
|
||||
|
||||
|
||||
def setKeyframesFromBones(context, arm_object, new_marker):
|
||||
none_selected = True
|
||||
for bone in arm_object.pose.bones:
|
||||
if bone.bone.select:
|
||||
none_selected = False
|
||||
|
||||
for bone in arm_object.pose.bones:
|
||||
if bone.bone.select or none_selected == True:
|
||||
bone_name = bone.name
|
||||
|
||||
if bone.rotation_mode == "XYZ":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "YZX":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "ZXY":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "QUATERNION":
|
||||
rot_mode = "rotation_quaternion"
|
||||
else:
|
||||
self.report({'WARNING'}, "DSPL: Unsupported bone: " + bone.name + ": " + bone.rotation_mode)
|
||||
rot_mode = None
|
||||
|
||||
loc_x = bone.location[0]
|
||||
loc_y = bone.location[1]
|
||||
loc_z = bone.location[2]
|
||||
createFcurve(context, bone_name, "location", 0)
|
||||
createFcurve(context, bone_name, "location", 1)
|
||||
createFcurve(context, bone_name, "location", 2)
|
||||
createKeyframe(context, bone_name, "location", 0, new_marker, loc_x)
|
||||
createKeyframe(context, bone_name, "location", 1, new_marker, loc_y)
|
||||
createKeyframe(context, bone_name, "location", 2, new_marker, loc_z)
|
||||
if rot_mode == "rotation_quaternion":
|
||||
rot_w = bone.rotation_quaternion[0]
|
||||
rot_x = bone.rotation_quaternion[1]
|
||||
rot_y = bone.rotation_quaternion[2]
|
||||
rot_z = bone.rotation_quaternion[3]
|
||||
createFcurve(context, bone_name, rot_mode, 0)
|
||||
createFcurve(context, bone_name, rot_mode, 1)
|
||||
createFcurve(context, bone_name, rot_mode, 2)
|
||||
createFcurve(context, bone_name, rot_mode, 3)
|
||||
createKeyframe(context, bone_name, rot_mode, 0, new_marker, rot_w)
|
||||
createKeyframe(context, bone_name, rot_mode, 1, new_marker, rot_x)
|
||||
createKeyframe(context, bone_name, rot_mode, 2, new_marker, rot_y)
|
||||
createKeyframe(context, bone_name, rot_mode, 3, new_marker, rot_z)
|
||||
elif rot_mode == "rotation_euler":
|
||||
rot_x = bone.rotation_euler[0]
|
||||
rot_y = bone.rotation_euler[1]
|
||||
rot_z = bone.rotation_euler[2]
|
||||
createFcurve(context, bone_name, rot_mode, 0)
|
||||
createFcurve(context, bone_name, rot_mode, 1)
|
||||
createFcurve(context, bone_name, rot_mode, 2)
|
||||
createKeyframe(context, bone_name, rot_mode, 0, new_marker, rot_x)
|
||||
createKeyframe(context, bone_name, rot_mode, 1, new_marker, rot_y)
|
||||
createKeyframe(context, bone_name, rot_mode, 2, new_marker, rot_z)
|
||||
scl_x = bone.scale[0]
|
||||
scl_y = bone.scale[1]
|
||||
scl_z = bone.scale[2]
|
||||
createFcurve(context, bone_name, "scale", 0)
|
||||
createFcurve(context, bone_name, "scale", 1)
|
||||
createFcurve(context, bone_name, "scale", 2)
|
||||
createKeyframe(context, bone_name, "scale", 0, new_marker, scl_x)
|
||||
createKeyframe(context, bone_name, "scale", 1, new_marker, scl_y)
|
||||
createKeyframe(context, bone_name, "scale", 2, new_marker, scl_z)
|
||||
|
||||
|
||||
def setBonesfromKeyframes(context, arm_object, active_marker):
|
||||
none_selected = True
|
||||
for bone in arm_object.pose.bones:
|
||||
if bone.bone.select:
|
||||
none_selected = False
|
||||
|
||||
for bone in arm_object.pose.bones:
|
||||
if bone.bone.select or none_selected == True:
|
||||
bone_name = bone.name
|
||||
|
||||
if findKeyframe(context, bone, active_marker.frame) is None:
|
||||
continue
|
||||
|
||||
if bone.rotation_mode == "XYZ":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "YZX":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "ZXY":
|
||||
rot_mode = "rotation_euler"
|
||||
elif bone.rotation_mode == "QUATERNION":
|
||||
rot_mode = "rotation_quaternion"
|
||||
else:
|
||||
self.report({'WARNING'}, "DSPL: Unsupported bone: " + bone.name + ": " + bone.rotation_mode)
|
||||
rot_mode = None
|
||||
|
||||
loc_x = findFcurve(context, bone_name, "location", 0) or 0.0
|
||||
loc_y = findFcurve(context, bone_name, "location", 1) or 0.0
|
||||
loc_z = findFcurve(context, bone_name, "location", 2) or 0.0
|
||||
if rot_mode == "rotation_quaternion":
|
||||
rot_w = findFcurve(context, bone_name, rot_mode, 0) or 1.0
|
||||
rot_x = findFcurve(context, bone_name, rot_mode, 1) or 0.0
|
||||
rot_y = findFcurve(context, bone_name, rot_mode, 2) or 0.0
|
||||
rot_z = findFcurve(context, bone_name, rot_mode, 3) or 0.0
|
||||
elif rot_mode == "rotation_euler":
|
||||
rot_x = findFcurve(context, bone_name, rot_mode, 0) or 0.0
|
||||
rot_y = findFcurve(context, bone_name, rot_mode, 1) or 0.0
|
||||
rot_z = findFcurve(context, bone_name, rot_mode, 2) or 0.0
|
||||
scl_x = findFcurve(context, bone_name, "scale", 0) or 1.0
|
||||
scl_y = findFcurve(context, bone_name, "scale", 1) or 1.0
|
||||
scl_z = findFcurve(context, bone_name, "scale", 2) or 1.0
|
||||
|
||||
bone.location = mathutils.Vector((loc_x, loc_y, loc_z))
|
||||
if bone.rotation_mode == "XYZ":
|
||||
bone.rotation_euler = mathutils.Euler(
|
||||
(rot_x, rot_y, rot_z))
|
||||
elif bone.rotation_mode == "YZX":
|
||||
bone.rotation_euler = mathutils.Euler(
|
||||
(rot_x, rot_y, rot_z))
|
||||
elif bone.rotation_mode == "ZXY":
|
||||
bone.rotation_euler = mathutils.Euler(
|
||||
(rot_z, rot_x, rot_y))
|
||||
elif bone.rotation_mode == "YXZ":
|
||||
bone.rotation_euler = mathutils.Euler(
|
||||
(rot_y, rot_x, rot_z))
|
||||
elif bone.rotation_mode == "XZY":
|
||||
bone.rotation_euler = mathutils.Euler(
|
||||
(rot_x, rot_z, rot_y))
|
||||
elif rot_mode == "rotation_quaternion":
|
||||
bone.rotation_quaternion = mathutils.Quaternion(
|
||||
(rot_w, rot_x, rot_y, rot_z))
|
||||
bone.scale = mathutils.Vector((scl_x, scl_y, scl_z))
|
380
gui.py
380
gui.py
@ -1,190 +1,190 @@
|
||||
import bpy
|
||||
from .common import *
|
||||
|
||||
|
||||
class DATA_PT_DSPLPanel(bpy.types.Panel):
|
||||
bl_label = "Damn Simple Pose Library"
|
||||
bl_id = "DATA_PT_DSPLPanel"
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = 'Pose'
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return len(bpy.context.selected_objects)
|
||||
|
||||
def draw(self, context):
|
||||
dspl_panel_layout = self.layout
|
||||
dsplsettings = bpy.context.scene.dsplSettings
|
||||
|
||||
# Detect Armature object and parent
|
||||
armature_layout = dspl_panel_layout.column(align=True)
|
||||
active_obj = context.active_object
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_library_action = getArmatureAction(context)
|
||||
|
||||
if arm_object:
|
||||
if arm_object == active_obj:
|
||||
armature_layout.label(text=arm_object.name + " (Active)")
|
||||
elif arm_object == active_obj.parent:
|
||||
armature_layout.label(text=arm_object.name + " (Parent)")
|
||||
|
||||
# Attach or create pose library
|
||||
if pose_library or pose_library_action:
|
||||
if pose_library and not pose_library_action:
|
||||
armature_layout.template_ID(
|
||||
arm_object, "pose_library", new="dspl.create_pose_library", unlink="dspl.unlink_pose_library")
|
||||
|
||||
elif pose_library_action and not pose_library:
|
||||
armature_layout.template_ID(
|
||||
arm_object.animation_data, "action", new="dspl.create_pose_library")
|
||||
armature_layout.label(
|
||||
text="Pose Library detected as Action")
|
||||
armature_layout.label(
|
||||
text="You should convert to avoid problems")
|
||||
armature_layout.operator(
|
||||
"dspl.convert_pose_library", icon='PLUGIN', text="Convert to Pose Library")
|
||||
|
||||
elif pose_library and pose_library_action:
|
||||
armature_layout.template_ID(
|
||||
arm_object, "pose_library", new="dspl.create_pose_library")
|
||||
armature_layout.label(text="Pose Library is opened as Action")
|
||||
armature_layout.label(text="Keyframes will affect pose")
|
||||
armature_layout.operator(
|
||||
"dspl.convert_pose_library", icon='PLUGIN', text="Unlink from Action")
|
||||
|
||||
|
||||
# List poses in pose library
|
||||
if pose_library:
|
||||
pose_box_layout = dspl_panel_layout.column()
|
||||
|
||||
# Menu switcher
|
||||
pose_box_menu_switcher_layout = pose_box_layout.row()
|
||||
pose_box_menu_switcher_layout.prop(
|
||||
dsplsettings, "new_menu", icon='PMARKER_ACT', text="New Menu", toggle=True)
|
||||
|
||||
# Quick controls
|
||||
quick_pose_controls_layout = pose_box_layout.column()
|
||||
quick_pose_controls_layout.menu(
|
||||
OBJECT_MT_AddPoseMenu.bl_idname, icon='ADD', text="New Pose")
|
||||
if pose_library.pose_markers.active:
|
||||
quick_apply_layout = quick_pose_controls_layout.split(
|
||||
align=True)
|
||||
quick_apply_layout.operator(
|
||||
"dspl.browse_poses", icon='CON_ARMATURE', text="Browse")
|
||||
if dsplsettings.new_menu == False:
|
||||
quick_apply_layout.operator(
|
||||
"dspl.apply_pose", icon='ARMATURE_DATA', text="Apply Pose").posename = pose_library.pose_markers.active.name
|
||||
else:
|
||||
quick_apply_layout.prop(dsplsettings,
|
||||
"edit_mode", icon='GREASEPENCIL', text="Edit", toggle=True)
|
||||
|
||||
# New menu
|
||||
if dsplsettings.new_menu == True:
|
||||
pose_button_layout = pose_box_layout.row()
|
||||
pose_button_entries_layout = pose_button_layout.column(align=True)
|
||||
for pm in pose_library.pose_markers:
|
||||
row = pose_button_entries_layout.row(align=True)
|
||||
|
||||
# Selected indicator
|
||||
selected = pm.frame == pose_library.pose_markers.active.frame
|
||||
if dsplsettings.edit_mode == False:
|
||||
row.label(text="", icon='PMARKER_ACT' if selected else 'PMARKER_SEL')
|
||||
|
||||
# Pose operator buttons
|
||||
if dsplsettings.edit_mode == True:
|
||||
row.operator('dspl.rename_pose', text=pm.name).posename = pm.name
|
||||
else:
|
||||
row.operator('dspl.apply_pose', text=pm.name).posename = pm.name
|
||||
|
||||
if dsplsettings.edit_mode == True:
|
||||
movebuttondown = row.operator("dspl.move_pose", icon='TRIA_DOWN', text="")
|
||||
movebuttondown.direction = "DOWN"
|
||||
movebuttondown.posename = pm.name
|
||||
movebuttonup = row.operator("dspl.move_pose", icon='TRIA_UP', text="")
|
||||
movebuttonup.direction = "UP"
|
||||
movebuttonup.posename = pm.name
|
||||
|
||||
row.operator("dspl.remove_pose", icon='REMOVE', text="").posename = pm.name
|
||||
|
||||
# Old menu
|
||||
elif dsplsettings.new_menu == False:
|
||||
pose_list_layout = pose_box_layout.column()
|
||||
|
||||
# Pose list
|
||||
pose_list_entries_layout = pose_list_layout.row()
|
||||
pose_list_entries_layout.template_list("UI_UL_list","pose_markers",
|
||||
pose_library, "pose_markers",
|
||||
pose_library.pose_markers, "active_index", rows=4)
|
||||
|
||||
# Pose operators
|
||||
pose_ops_layout = pose_list_entries_layout.column(align=True)
|
||||
pose_ops_layout.operator(
|
||||
"wm.call_menu", icon='ADD', text="").name = "OBJECT_MT_AddPoseMenu"
|
||||
if pose_library.pose_markers.active:
|
||||
pose_ops_layout.operator(
|
||||
"dspl.remove_pose", icon='REMOVE', text="")
|
||||
pose_ops_layout.operator(
|
||||
"dspl.apply_pose", icon='ARMATURE_DATA', text=""
|
||||
).posename = pose_library.pose_markers.active.name
|
||||
pose_ops_layout.operator(
|
||||
"dspl.move_pose", icon='TRIA_UP', text="").direction = "UP"
|
||||
pose_ops_layout.operator(
|
||||
"dspl.move_pose", icon='TRIA_DOWN', text="").direction = "DOWN"
|
||||
|
||||
else:
|
||||
armature_layout.label(
|
||||
text="No Action or Pose Library detected")
|
||||
armature_layout.template_ID(
|
||||
arm_object, "pose_library", new="dspl.create_pose_library")
|
||||
|
||||
else:
|
||||
armature_layout.label(text="No armature or parent selected")
|
||||
|
||||
|
||||
class OBJECT_MT_AddPoseMenu(bpy.types.Menu):
|
||||
bl_idname = "OBJECT_MT_AddPoseMenu"
|
||||
bl_label = "Add Pose"
|
||||
|
||||
def draw(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
|
||||
dspl_add_menu_layout = self.layout
|
||||
dspl_add_menu_layout.operator(
|
||||
"dspl.add_pose", icon='ADD', text="Add New Pose")
|
||||
if len(pose_library.pose_markers):
|
||||
dspl_add_menu_layout.menu(
|
||||
"OBJECT_MT_ReplacePoseMenu", text="Replace Existing Pose", icon="DECORATE_OVERRIDE")
|
||||
|
||||
|
||||
class OBJECT_MT_ReplacePoseMenu(bpy.types.Menu):
|
||||
bl_idname = "OBJECT_MT_ReplacePoseMenu"
|
||||
bl_label = "Add Pose"
|
||||
|
||||
def draw(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
|
||||
dspl_replace_menu_layout = self.layout
|
||||
for pm in pose_library.pose_markers:
|
||||
op = dspl_replace_menu_layout.operator("dspl.add_pose", text=pm.name, icon="PMARKER")
|
||||
op.replace = True
|
||||
op.posename = pm.name
|
||||
|
||||
|
||||
classes = (
|
||||
DATA_PT_DSPLPanel,
|
||||
OBJECT_MT_AddPoseMenu,
|
||||
OBJECT_MT_ReplacePoseMenu,
|
||||
)
|
||||
|
||||
|
||||
def register():
|
||||
from bpy.utils import register_class
|
||||
for cls in classes:
|
||||
register_class(cls)
|
||||
|
||||
|
||||
def unregister():
|
||||
from bpy.utils import unregister_class
|
||||
for cls in classes:
|
||||
unregister_class(cls)
|
||||
import bpy
|
||||
from .common import *
|
||||
|
||||
|
||||
class DATA_PT_DSPLPanel(bpy.types.Panel):
|
||||
bl_label = "Damn Simple Pose Library"
|
||||
bl_id = "DATA_PT_DSPLPanel"
|
||||
bl_space_type = 'VIEW_3D'
|
||||
bl_region_type = 'UI'
|
||||
bl_category = 'Pose'
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return len(bpy.context.selected_objects)
|
||||
|
||||
def draw(self, context):
|
||||
dspl_panel_layout = self.layout
|
||||
dsplsettings = bpy.context.scene.dsplSettings
|
||||
|
||||
# Detect Armature object and parent
|
||||
armature_layout = dspl_panel_layout.column(align=True)
|
||||
active_obj = context.active_object
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_library_action = getArmatureAction(context)
|
||||
|
||||
if arm_object:
|
||||
if arm_object == active_obj:
|
||||
armature_layout.label(text=arm_object.name + " (Active)")
|
||||
elif arm_object == active_obj.parent:
|
||||
armature_layout.label(text=arm_object.name + " (Parent)")
|
||||
|
||||
# Attach or create pose library
|
||||
if pose_library or pose_library_action:
|
||||
if pose_library and not pose_library_action:
|
||||
armature_layout.template_ID(
|
||||
arm_object, "pose_library", new="dspl.create_pose_library", unlink="dspl.unlink_pose_library")
|
||||
|
||||
elif pose_library_action and not pose_library:
|
||||
armature_layout.template_ID(
|
||||
arm_object.animation_data, "action", new="dspl.create_pose_library")
|
||||
armature_layout.label(
|
||||
text="Pose Library detected as Action")
|
||||
armature_layout.label(
|
||||
text="You should convert to avoid problems")
|
||||
armature_layout.operator(
|
||||
"dspl.convert_pose_library", icon='PLUGIN', text="Convert to Pose Library")
|
||||
|
||||
elif pose_library and pose_library_action:
|
||||
armature_layout.template_ID(
|
||||
arm_object, "pose_library", new="dspl.create_pose_library")
|
||||
armature_layout.label(text="Pose Library is opened as Action")
|
||||
armature_layout.label(text="Keyframes will affect pose")
|
||||
armature_layout.operator(
|
||||
"dspl.convert_pose_library", icon='PLUGIN', text="Unlink from Action")
|
||||
|
||||
|
||||
# List poses in pose library
|
||||
if pose_library:
|
||||
pose_box_layout = dspl_panel_layout.column()
|
||||
|
||||
# Menu switcher
|
||||
pose_box_menu_switcher_layout = pose_box_layout.row()
|
||||
pose_box_menu_switcher_layout.prop(
|
||||
dsplsettings, "new_menu", icon='PMARKER_ACT', text="New Menu", toggle=True)
|
||||
|
||||
# Quick controls
|
||||
quick_pose_controls_layout = pose_box_layout.column()
|
||||
quick_pose_controls_layout.menu(
|
||||
OBJECT_MT_AddPoseMenu.bl_idname, icon='ADD', text="New Pose")
|
||||
if pose_library.pose_markers.active:
|
||||
quick_apply_layout = quick_pose_controls_layout.split(
|
||||
align=True)
|
||||
quick_apply_layout.operator(
|
||||
"dspl.browse_poses", icon='CON_ARMATURE', text="Browse")
|
||||
if dsplsettings.new_menu == False:
|
||||
quick_apply_layout.operator(
|
||||
"dspl.apply_pose", icon='ARMATURE_DATA', text="Apply Pose").posename = pose_library.pose_markers.active.name
|
||||
else:
|
||||
quick_apply_layout.prop(dsplsettings,
|
||||
"edit_mode", icon='GREASEPENCIL', text="Edit", toggle=True)
|
||||
|
||||
# New menu
|
||||
if dsplsettings.new_menu == True:
|
||||
pose_button_layout = pose_box_layout.row()
|
||||
pose_button_entries_layout = pose_button_layout.column(align=True)
|
||||
for pm in pose_library.pose_markers:
|
||||
row = pose_button_entries_layout.row(align=True)
|
||||
|
||||
# Selected indicator
|
||||
selected = pm.frame == pose_library.pose_markers.active.frame
|
||||
if dsplsettings.edit_mode == False:
|
||||
row.label(text="", icon='PMARKER_ACT' if selected else 'PMARKER_SEL')
|
||||
|
||||
# Pose operator buttons
|
||||
if dsplsettings.edit_mode == True:
|
||||
row.operator('dspl.rename_pose', text=pm.name).posename = pm.name
|
||||
else:
|
||||
row.operator('dspl.apply_pose', text=pm.name).posename = pm.name
|
||||
|
||||
if dsplsettings.edit_mode == True:
|
||||
movebuttondown = row.operator("dspl.move_pose", icon='TRIA_DOWN', text="")
|
||||
movebuttondown.direction = "DOWN"
|
||||
movebuttondown.posename = pm.name
|
||||
movebuttonup = row.operator("dspl.move_pose", icon='TRIA_UP', text="")
|
||||
movebuttonup.direction = "UP"
|
||||
movebuttonup.posename = pm.name
|
||||
|
||||
row.operator("dspl.remove_pose", icon='REMOVE', text="").posename = pm.name
|
||||
|
||||
# Old menu
|
||||
elif dsplsettings.new_menu == False:
|
||||
pose_list_layout = pose_box_layout.column()
|
||||
|
||||
# Pose list
|
||||
pose_list_entries_layout = pose_list_layout.row()
|
||||
pose_list_entries_layout.template_list("UI_UL_list","pose_markers",
|
||||
pose_library, "pose_markers",
|
||||
pose_library.pose_markers, "active_index", rows=4)
|
||||
|
||||
# Pose operators
|
||||
pose_ops_layout = pose_list_entries_layout.column(align=True)
|
||||
pose_ops_layout.operator(
|
||||
"wm.call_menu", icon='ADD', text="").name = "OBJECT_MT_AddPoseMenu"
|
||||
if pose_library.pose_markers.active:
|
||||
pose_ops_layout.operator(
|
||||
"dspl.remove_pose", icon='REMOVE', text="")
|
||||
pose_ops_layout.operator(
|
||||
"dspl.apply_pose", icon='ARMATURE_DATA', text=""
|
||||
).posename = pose_library.pose_markers.active.name
|
||||
pose_ops_layout.operator(
|
||||
"dspl.move_pose", icon='TRIA_UP', text="").direction = "UP"
|
||||
pose_ops_layout.operator(
|
||||
"dspl.move_pose", icon='TRIA_DOWN', text="").direction = "DOWN"
|
||||
|
||||
else:
|
||||
armature_layout.label(
|
||||
text="No Action or Pose Library detected")
|
||||
armature_layout.template_ID(
|
||||
arm_object, "pose_library", new="dspl.create_pose_library")
|
||||
|
||||
else:
|
||||
armature_layout.label(text="No armature or parent selected")
|
||||
|
||||
|
||||
class OBJECT_MT_AddPoseMenu(bpy.types.Menu):
|
||||
bl_idname = "OBJECT_MT_AddPoseMenu"
|
||||
bl_label = "Add Pose"
|
||||
|
||||
def draw(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
|
||||
dspl_add_menu_layout = self.layout
|
||||
dspl_add_menu_layout.operator(
|
||||
"dspl.add_pose", icon='ADD', text="Add New Pose")
|
||||
if len(pose_library.pose_markers):
|
||||
dspl_add_menu_layout.menu(
|
||||
"OBJECT_MT_ReplacePoseMenu", text="Replace Existing Pose", icon="DECORATE_OVERRIDE")
|
||||
|
||||
|
||||
class OBJECT_MT_ReplacePoseMenu(bpy.types.Menu):
|
||||
bl_idname = "OBJECT_MT_ReplacePoseMenu"
|
||||
bl_label = "Add Pose"
|
||||
|
||||
def draw(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
|
||||
dspl_replace_menu_layout = self.layout
|
||||
for pm in pose_library.pose_markers:
|
||||
op = dspl_replace_menu_layout.operator("dspl.add_pose", text=pm.name, icon="PMARKER")
|
||||
op.replace = True
|
||||
op.posename = pm.name
|
||||
|
||||
|
||||
classes = (
|
||||
DATA_PT_DSPLPanel,
|
||||
OBJECT_MT_AddPoseMenu,
|
||||
OBJECT_MT_ReplacePoseMenu,
|
||||
)
|
||||
|
||||
|
||||
def register():
|
||||
from bpy.utils import register_class
|
||||
for cls in classes:
|
||||
register_class(cls)
|
||||
|
||||
|
||||
def unregister():
|
||||
from bpy.utils import unregister_class
|
||||
for cls in classes:
|
||||
unregister_class(cls)
|
||||
|
58
keymaps.py
58
keymaps.py
@ -1,30 +1,30 @@
|
||||
import bpy
|
||||
|
||||
|
||||
addon_keymaps = []
|
||||
|
||||
|
||||
def register_keymaps():
|
||||
wm = bpy.context.window_manager
|
||||
|
||||
# Add Pose
|
||||
km = wm.keyconfigs.addon.keymaps.new(name='Pose', space_type='EMPTY')
|
||||
kmi = km.keymap_items.new('wm.call_menu', 'L', 'PRESS', shift=True)
|
||||
kmi.properties.name = "OBJECT_MT_AddPoseMenu"
|
||||
addon_keymaps.append((km, kmi))
|
||||
|
||||
# Browse Poses
|
||||
km = wm.keyconfigs.addon.keymaps.new(name='Pose', space_type='EMPTY')
|
||||
kmi = km.keymap_items.new('dspl.browse_poses', 'L', 'PRESS', alt=True)
|
||||
addon_keymaps.append((km, kmi))
|
||||
|
||||
def unregister_keymaps():
|
||||
for km, kmi in addon_keymaps:
|
||||
km.keymap_items.remove(kmi)
|
||||
addon_keymaps.clear()
|
||||
|
||||
def register():
|
||||
register_keymaps()
|
||||
|
||||
def unregister():
|
||||
import bpy
|
||||
|
||||
|
||||
addon_keymaps = []
|
||||
|
||||
|
||||
def register_keymaps():
|
||||
wm = bpy.context.window_manager
|
||||
|
||||
# Add Pose
|
||||
km = wm.keyconfigs.addon.keymaps.new(name='Pose', space_type='EMPTY')
|
||||
kmi = km.keymap_items.new('wm.call_menu', 'L', 'PRESS', shift=True)
|
||||
kmi.properties.name = "OBJECT_MT_AddPoseMenu"
|
||||
addon_keymaps.append((km, kmi))
|
||||
|
||||
# Browse Poses
|
||||
km = wm.keyconfigs.addon.keymaps.new(name='Pose', space_type='EMPTY')
|
||||
kmi = km.keymap_items.new('dspl.browse_poses', 'L', 'PRESS', alt=True)
|
||||
addon_keymaps.append((km, kmi))
|
||||
|
||||
def unregister_keymaps():
|
||||
for km, kmi in addon_keymaps:
|
||||
km.keymap_items.remove(kmi)
|
||||
addon_keymaps.clear()
|
||||
|
||||
def register():
|
||||
register_keymaps()
|
||||
|
||||
def unregister():
|
||||
unregister_keymaps()
|
916
operators.py
916
operators.py
@ -1,458 +1,458 @@
|
||||
import bpy
|
||||
import blf
|
||||
from .common import *
|
||||
|
||||
|
||||
# Operator to create a new pose library
|
||||
|
||||
|
||||
class DSPL_OT_CreatePoseLibrary(bpy.types.Operator):
|
||||
bl_idname = "dspl.create_pose_library"
|
||||
bl_label = "Create Pose Library"
|
||||
bl_description = "Create Pose Library"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
arm_object.pose_library = bpy.data.actions.new(
|
||||
name=arm_object.name + "_PoseLib")
|
||||
arm_object.pose_library.use_fake_user = True
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Operator to convert an action to pose library
|
||||
|
||||
|
||||
class DSPL_OT_ConvertPoseLibrary(bpy.types.Operator):
|
||||
bl_idname = "dspl.convert_pose_library"
|
||||
bl_label = "Convert Pose Library"
|
||||
bl_description = "Convert Pose Library"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
if pose_library is None:
|
||||
arm_object.pose_library = arm_object.animation_data.action
|
||||
arm_object.animation_data.action = None
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Operator to add keyframes and marker to pose library
|
||||
|
||||
|
||||
class DSPL_OT_AddPose(bpy.types.Operator):
|
||||
bl_idname = "dspl.add_pose"
|
||||
bl_label = "Add Pose"
|
||||
bl_description = "Add Pose"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
posename: bpy.props.StringProperty(default="Pose")
|
||||
replace: bpy.props.BoolProperty(name="Replace", description="Replace existing pose", default=False, options={'SKIP_SAVE'})
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
if self.replace == False:
|
||||
pose_markers = pose_library.pose_markers
|
||||
new_name = self.posename
|
||||
counter = 1
|
||||
|
||||
# Find first unused marker frame
|
||||
for f in range(0, len(pose_markers) + 1):
|
||||
f += 1
|
||||
for pm in pose_markers:
|
||||
name_check = pm.name
|
||||
frame_check = pm.frame
|
||||
if frame_check == f:
|
||||
break
|
||||
else:
|
||||
new_marker = f
|
||||
break
|
||||
|
||||
# Check for duplicate names
|
||||
while pose_markers.find(new_name) > -1:
|
||||
new_name = self.posename + ".{:03d}".format(counter)
|
||||
counter += 1
|
||||
else:
|
||||
pose_name = new_name
|
||||
|
||||
pose_markers.new(name=pose_name)
|
||||
pose_markers[pose_name].frame = new_marker
|
||||
|
||||
setKeyframesFromBones(context, arm_object, new_marker)
|
||||
|
||||
pose_library.pose_markers.active = pose_markers[pose_name]
|
||||
bpy.context.area.tag_redraw()
|
||||
|
||||
self.report({'INFO'}, "DSPL: Added " + pose_markers[new_name].name + " to frame " + str(pose_markers[new_name].frame))
|
||||
|
||||
else:
|
||||
pose_markers = pose_library.pose_markers
|
||||
active_marker = pose_markers.active
|
||||
new_name = self.posename
|
||||
counter = 1
|
||||
|
||||
for pm in pose_markers:
|
||||
name_check = pm.name
|
||||
frame_check = pm.frame
|
||||
if name_check == new_name:
|
||||
target_name = name_check
|
||||
target_frame = frame_check
|
||||
break
|
||||
else:
|
||||
return
|
||||
|
||||
new_marker = target_frame
|
||||
|
||||
setKeyframesFromBones(context, arm_object, new_marker)
|
||||
|
||||
self.report({'INFO'}, "DSPL: Replaced " + pose_markers[new_name].name + " on frame " + str(pose_markers[new_name].frame))
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Operator to remove keyframes and marker
|
||||
|
||||
|
||||
class DSPL_OT_RemovePose(bpy.types.Operator):
|
||||
bl_idname = "dspl.remove_pose"
|
||||
bl_label = "Remove Pose"
|
||||
bl_description = "Remove Pose"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
posename: bpy.props.StringProperty()
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_markers = pose_library.pose_markers
|
||||
if self.posename:
|
||||
pose_library.pose_markers.active_index = searchPoseMarker(context, posename=self.posename, type="index")
|
||||
active_index = pose_library.pose_markers.active_index
|
||||
else:
|
||||
active_index = pose_markers.active_index
|
||||
active_marker = pose_markers.active
|
||||
active_frame = active_marker.frame
|
||||
|
||||
fcurves = pose_library.fcurves
|
||||
for fcu in fcurves:
|
||||
for kf in fcu.keyframe_points.values():
|
||||
if kf.co.x == active_frame:
|
||||
fcu.keyframe_points.remove(kf)
|
||||
|
||||
if active_index <= 0:
|
||||
next_index = active_index
|
||||
next_marker = pose_markers[next_index]
|
||||
elif (active_index + 1) >= len(pose_markers):
|
||||
next_index = active_index - 1
|
||||
next_marker = pose_markers[next_index]
|
||||
else:
|
||||
next_index = active_index
|
||||
next_marker = pose_markers[next_index]
|
||||
|
||||
pose_markers.remove(marker=active_marker)
|
||||
|
||||
pose_library.pose_markers.active = next_marker
|
||||
pose_library.pose_markers.active_index = next_index
|
||||
|
||||
self.report({'INFO'}, "DSPL: Removed " + self.posename)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Operator to rename the current pose
|
||||
|
||||
|
||||
class DSPL_OT_RenamePose(bpy.types.Operator):
|
||||
bl_idname = "dspl.rename_pose"
|
||||
bl_label = "Rename Pose"
|
||||
bl_description = "Rename Pose"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
posename: bpy.props.StringProperty()
|
||||
pose_new_name: bpy.props.StringProperty()
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_markers = pose_library.pose_markers
|
||||
active_marker = pose_markers.active
|
||||
|
||||
if self.posename:
|
||||
target_marker = searchPoseMarker(context, posename=self.posename, type="marker")
|
||||
else:
|
||||
target_marker = active_marker
|
||||
|
||||
if self.pose_new_name:
|
||||
target_marker.name = self.pose_new_name
|
||||
context.area.tag_redraw()
|
||||
|
||||
self.report({'INFO'}, "DSPL: Renamed " + self.posename + " to " + self.pose_new_name + " on frame " + str(active_marker.frame))
|
||||
|
||||
return {'FINISHED'}
|
||||
else:
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
def invoke(self, context, event):
|
||||
self.pose_new_name = self.posename
|
||||
return context.window_manager.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Operator to reorder pose markers
|
||||
|
||||
|
||||
class DSPL_OT_MovePose(bpy.types.Operator):
|
||||
bl_idname = "dspl.move_pose"
|
||||
bl_label = "Move Pose"
|
||||
bl_description = "Move pose"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
direction: bpy.props.StringProperty(name="Direction", default="DOWN")
|
||||
posename: bpy.props.StringProperty(name="Pose Name", default="", options={'SKIP_SAVE'})
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_markers = pose_library.pose_markers
|
||||
|
||||
if self.posename:
|
||||
active_index = searchPoseMarker(context, posename=self.posename, type="index")
|
||||
active_marker = searchPoseMarker(context, posename=self.posename, type="marker")
|
||||
active_frame = active_marker.frame
|
||||
active_posename = active_marker.name
|
||||
else:
|
||||
active_marker = pose_markers.active
|
||||
active_index = pose_markers.active_index
|
||||
|
||||
if self.direction == "UP":
|
||||
move_dir = -1
|
||||
elif self.direction == "DOWN":
|
||||
move_dir = 1
|
||||
|
||||
swap_index = active_index + move_dir
|
||||
|
||||
if swap_index < 0:
|
||||
return {'FINISHED'}
|
||||
elif swap_index >= len(pose_library.pose_markers):
|
||||
return {'FINISHED'}
|
||||
|
||||
swap_marker = pose_markers[swap_index]
|
||||
|
||||
tmp_marker_name = swap_marker.name
|
||||
tmp_marker_frame = swap_marker.frame
|
||||
pose_library.pose_markers[swap_index].name = active_marker.name
|
||||
pose_library.pose_markers[swap_index].frame = active_marker.frame
|
||||
pose_library.pose_markers[active_index].name = tmp_marker_name
|
||||
pose_library.pose_markers[active_index].frame = tmp_marker_frame
|
||||
pose_library.pose_markers.active_index = swap_index
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Operator to apply a pose from active marker
|
||||
|
||||
|
||||
class DSPL_OT_ApplyPose(bpy.types.Operator):
|
||||
bl_idname = "dspl.apply_pose"
|
||||
bl_label = "Apply Pose"
|
||||
bl_description = "Apply Pose (Ctrl+Click to select, Shift+Click to rename, Alt+Click to remove)"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
posename: bpy.props.StringProperty()
|
||||
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_markers = pose_library.pose_markers
|
||||
|
||||
if self.posename:
|
||||
active_marker = searchPoseMarker(context, posename=self.posename, type="marker")
|
||||
active_frame = active_marker.frame
|
||||
active_posename = active_marker.name
|
||||
pose_library.pose_markers.active_index = searchPoseMarker(context, posename=self.posename, type="index")
|
||||
else:
|
||||
active_index = pose_markers.active_index
|
||||
active_marker = pose_markers.active
|
||||
active_frame = active_marker.frame
|
||||
active_posename = active_marker.name
|
||||
|
||||
setBonesfromKeyframes(context, arm_object, active_marker)
|
||||
|
||||
self.report({'INFO'}, "DSPL: Applied " + active_posename)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
if event.ctrl:
|
||||
# Select
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_library.pose_markers.active_index = searchPoseMarker(context, posename=self.posename, type="index")
|
||||
return {'FINISHED'}
|
||||
elif event.alt:
|
||||
# Remove
|
||||
bpy.ops.dspl.remove_pose(posename = self.posename)
|
||||
return {'FINISHED'}
|
||||
elif event.shift:
|
||||
# Rename
|
||||
bpy.ops.dspl.rename_pose('INVOKE_DEFAULT', posename = self.posename)
|
||||
return {'FINISHED'}
|
||||
else:
|
||||
return self.execute(context)
|
||||
|
||||
|
||||
# Operator to preview up and down pose list
|
||||
|
||||
|
||||
class DSPL_OT_BrowsePoses(bpy.types.Operator):
|
||||
bl_idname = "dspl.browse_poses"
|
||||
bl_label = "Browse Poses"
|
||||
bl_description = "Browse Poses"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
|
||||
def draw_callback_px(self, context, test):
|
||||
font_id = 1
|
||||
font_size = 24
|
||||
font_dpi = 72
|
||||
|
||||
blf.position(font_id, 15, 30, 0)
|
||||
mod_var = self.pose_library.pose_markers.active.name
|
||||
blf.color(font_id, 1.0, 1.0, 1.0, 1.0)
|
||||
blf.size(font_id, font_size)
|
||||
blf.draw(font_id, "Previewing pose: " + mod_var)
|
||||
|
||||
|
||||
def modal(self, context, event):
|
||||
context.area.tag_redraw()
|
||||
|
||||
if event.value == 'PRESS':
|
||||
if event.type in {'LEFT_ARROW', 'UP_ARROW'}:
|
||||
if self.pose_library.pose_markers.active_index <= 0:
|
||||
self.pose_library.pose_markers.active_index = len(self.pose_library.pose_markers) - 1
|
||||
else:
|
||||
self.pose_library.pose_markers.active_index = self.pose_library.pose_markers.active_index - 1
|
||||
bpy.ops.dspl.apply_pose()
|
||||
elif event.type in {'RIGHT_ARROW', 'DOWN_ARROW'}:
|
||||
if self.pose_library.pose_markers.active_index + 1 >= len(self.pose_library.pose_markers):
|
||||
self.pose_library.pose_markers.active_index = 0
|
||||
else:
|
||||
self.pose_library.pose_markers.active_index = self.pose_library.pose_markers.active_index + 1
|
||||
bpy.ops.dspl.apply_pose()
|
||||
|
||||
if event.type in {'LEFTMOUSE', 'RET', 'NUMPAD_ENTER'}:
|
||||
bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
|
||||
return {'FINISHED'}
|
||||
|
||||
elif event.type in {'RIGHTMOUSE', 'ESC'}:
|
||||
self.arm_object.pose.backup_restore()
|
||||
self.pose_library.pose_markers.active_index = self.backup_index
|
||||
bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
|
||||
return {'CANCELLED'}
|
||||
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
|
||||
def invoke(self, context, event):
|
||||
bpy.context.area.tag_redraw()
|
||||
|
||||
self.arm_object, self.pose_library = getArmatureData(context)
|
||||
|
||||
if self.pose_library is None:
|
||||
self.report({'WARNING'}, "DSPL: Pose Library not active")
|
||||
return {'CANCELLED'}
|
||||
|
||||
self.arm_object.pose.backup_create(self.pose_library)
|
||||
self.backup_index = self.pose_library.pose_markers.active_index
|
||||
bpy.ops.dspl.apply_pose()
|
||||
|
||||
if context.area.type == 'VIEW_3D':
|
||||
self.report({'INFO'}, "DSPL: Browsing Poses")
|
||||
args = (self, context)
|
||||
self._handle = bpy.types.SpaceView3D.draw_handler_add(self.draw_callback_px, args, 'WINDOW', 'POST_PIXEL')
|
||||
context.window_manager.modal_handler_add(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
return {'CANCELLED'}
|
||||
|
||||
|
||||
# Operator to unlink a pose library and mark for removal
|
||||
|
||||
|
||||
class DSPL_OT_UnlinkPoseLibrary(bpy.types.Operator):
|
||||
bl_idname = "dspl.unlink_pose_library"
|
||||
bl_label = "Unlink Pose Library"
|
||||
bl_description = "Unlink Pose Library"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
|
||||
try:
|
||||
arm_object.pose_library = None
|
||||
# arm_object.pose_library.use_fake_user = False
|
||||
# if not arm_object.pose_library.name.startswith("del_"):
|
||||
# arm_object.pose_library.name = "del_{}".format(arm_object.pose_library.name)
|
||||
except:
|
||||
pass
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Operator to protect orphaned legacy pose libraries
|
||||
|
||||
|
||||
class DSPL_OT_ProtectOrphanPoseLibrary(bpy.types.Operator):
|
||||
bl_idname = "dspl.protect_orphan_pose_library"
|
||||
bl_label = "Protect Orphaned Pose Libraries"
|
||||
bl_description = "Protect Orphaned Pose Libraries"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
only_poselibs: bpy.props.BoolProperty(name="Only Poselibs", description="Only named poselibs", default=False, options={'SKIP_SAVE'})
|
||||
protect: bpy.props.BoolProperty(name="Protect", description="Or not", default=True, options={'SKIP_SAVE'})
|
||||
|
||||
def check(self, context):
|
||||
return True
|
||||
|
||||
def invoke(self, context, event):
|
||||
return context.window_manager.invoke_props_dialog(self)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
orphaned_act = [act for act in bpy.data.actions if act.users == 0]
|
||||
if orphaned_act:
|
||||
|
||||
# bpy.types.Scene.my_prop = bpy.props.BoolVectorProperty(name="boo", size = len(orphaned_act), default=True)
|
||||
col = layout.column()
|
||||
col.label(text="Orphaned actions", icon="ORPHAN_DATA")
|
||||
|
||||
for act in orphaned_act:
|
||||
entryrow = col.row()
|
||||
protectbutton = entryrow.prop(self, "protect", text=act.name)
|
||||
|
||||
col.split()
|
||||
else:
|
||||
layout.label(text="No orphans here")
|
||||
|
||||
def execute(self, context):
|
||||
orphaned_act = [act for act in bpy.data.actions if act.users == 0]
|
||||
if orphaned_act:
|
||||
for act in orphaned_act:
|
||||
if "_loc" in act.name or "PoseLib" in act.name:
|
||||
self.report({'INFO'}, "DSPL: Protecting orphaned action: " + act.name)
|
||||
act.use_fake_user = True
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
classes = (
|
||||
DSPL_OT_CreatePoseLibrary,
|
||||
DSPL_OT_ConvertPoseLibrary,
|
||||
DSPL_OT_AddPose,
|
||||
DSPL_OT_RemovePose,
|
||||
DSPL_OT_RenamePose,
|
||||
DSPL_OT_MovePose,
|
||||
DSPL_OT_ApplyPose,
|
||||
DSPL_OT_BrowsePoses,
|
||||
DSPL_OT_UnlinkPoseLibrary,
|
||||
DSPL_OT_ProtectOrphanPoseLibrary
|
||||
)
|
||||
|
||||
register, unregister = bpy.utils.register_classes_factory(classes)
|
||||
import bpy
|
||||
import blf
|
||||
from .common import *
|
||||
|
||||
|
||||
# Operator to create a new pose library
|
||||
|
||||
|
||||
class DSPL_OT_CreatePoseLibrary(bpy.types.Operator):
|
||||
bl_idname = "dspl.create_pose_library"
|
||||
bl_label = "Create Pose Library"
|
||||
bl_description = "Create Pose Library"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
arm_object.pose_library = bpy.data.actions.new(
|
||||
name=arm_object.name + "_PoseLib")
|
||||
arm_object.pose_library.use_fake_user = True
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Operator to convert an action to pose library
|
||||
|
||||
|
||||
class DSPL_OT_ConvertPoseLibrary(bpy.types.Operator):
|
||||
bl_idname = "dspl.convert_pose_library"
|
||||
bl_label = "Convert Pose Library"
|
||||
bl_description = "Convert Pose Library"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
if pose_library is None:
|
||||
arm_object.pose_library = arm_object.animation_data.action
|
||||
arm_object.animation_data.action = None
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Operator to add keyframes and marker to pose library
|
||||
|
||||
|
||||
class DSPL_OT_AddPose(bpy.types.Operator):
|
||||
bl_idname = "dspl.add_pose"
|
||||
bl_label = "Add Pose"
|
||||
bl_description = "Add Pose"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
posename: bpy.props.StringProperty(default="Pose")
|
||||
replace: bpy.props.BoolProperty(name="Replace", description="Replace existing pose", default=False, options={'SKIP_SAVE'})
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
if self.replace == False:
|
||||
pose_markers = pose_library.pose_markers
|
||||
new_name = self.posename
|
||||
counter = 1
|
||||
|
||||
# Find first unused marker frame
|
||||
for f in range(0, len(pose_markers) + 1):
|
||||
f += 1
|
||||
for pm in pose_markers:
|
||||
name_check = pm.name
|
||||
frame_check = pm.frame
|
||||
if frame_check == f:
|
||||
break
|
||||
else:
|
||||
new_marker = f
|
||||
break
|
||||
|
||||
# Check for duplicate names
|
||||
while pose_markers.find(new_name) > -1:
|
||||
new_name = self.posename + ".{:03d}".format(counter)
|
||||
counter += 1
|
||||
else:
|
||||
pose_name = new_name
|
||||
|
||||
pose_markers.new(name=pose_name)
|
||||
pose_markers[pose_name].frame = new_marker
|
||||
|
||||
setKeyframesFromBones(context, arm_object, new_marker)
|
||||
|
||||
pose_library.pose_markers.active = pose_markers[pose_name]
|
||||
bpy.context.area.tag_redraw()
|
||||
|
||||
self.report({'INFO'}, "DSPL: Added " + pose_markers[new_name].name + " to frame " + str(pose_markers[new_name].frame))
|
||||
|
||||
else:
|
||||
pose_markers = pose_library.pose_markers
|
||||
active_marker = pose_markers.active
|
||||
new_name = self.posename
|
||||
counter = 1
|
||||
|
||||
for pm in pose_markers:
|
||||
name_check = pm.name
|
||||
frame_check = pm.frame
|
||||
if name_check == new_name:
|
||||
target_name = name_check
|
||||
target_frame = frame_check
|
||||
break
|
||||
else:
|
||||
return
|
||||
|
||||
new_marker = target_frame
|
||||
|
||||
setKeyframesFromBones(context, arm_object, new_marker)
|
||||
|
||||
self.report({'INFO'}, "DSPL: Replaced " + pose_markers[new_name].name + " on frame " + str(pose_markers[new_name].frame))
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Operator to remove keyframes and marker
|
||||
|
||||
|
||||
class DSPL_OT_RemovePose(bpy.types.Operator):
|
||||
bl_idname = "dspl.remove_pose"
|
||||
bl_label = "Remove Pose"
|
||||
bl_description = "Remove Pose"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
posename: bpy.props.StringProperty()
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_markers = pose_library.pose_markers
|
||||
if self.posename:
|
||||
pose_library.pose_markers.active_index = searchPoseMarker(context, posename=self.posename, type="index")
|
||||
active_index = pose_library.pose_markers.active_index
|
||||
else:
|
||||
active_index = pose_markers.active_index
|
||||
active_marker = pose_markers.active
|
||||
active_frame = active_marker.frame
|
||||
|
||||
fcurves = pose_library.fcurves
|
||||
for fcu in fcurves:
|
||||
for kf in fcu.keyframe_points.values():
|
||||
if kf.co.x == active_frame:
|
||||
fcu.keyframe_points.remove(kf)
|
||||
|
||||
if active_index <= 0:
|
||||
next_index = active_index
|
||||
next_marker = pose_markers[next_index]
|
||||
elif (active_index + 1) >= len(pose_markers):
|
||||
next_index = active_index - 1
|
||||
next_marker = pose_markers[next_index]
|
||||
else:
|
||||
next_index = active_index
|
||||
next_marker = pose_markers[next_index]
|
||||
|
||||
pose_markers.remove(marker=active_marker)
|
||||
|
||||
pose_library.pose_markers.active = next_marker
|
||||
pose_library.pose_markers.active_index = next_index
|
||||
|
||||
self.report({'INFO'}, "DSPL: Removed " + self.posename)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Operator to rename the current pose
|
||||
|
||||
|
||||
class DSPL_OT_RenamePose(bpy.types.Operator):
|
||||
bl_idname = "dspl.rename_pose"
|
||||
bl_label = "Rename Pose"
|
||||
bl_description = "Rename Pose"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
posename: bpy.props.StringProperty()
|
||||
pose_new_name: bpy.props.StringProperty()
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_markers = pose_library.pose_markers
|
||||
active_marker = pose_markers.active
|
||||
|
||||
if self.posename:
|
||||
target_marker = searchPoseMarker(context, posename=self.posename, type="marker")
|
||||
else:
|
||||
target_marker = active_marker
|
||||
|
||||
if self.pose_new_name:
|
||||
target_marker.name = self.pose_new_name
|
||||
context.area.tag_redraw()
|
||||
|
||||
self.report({'INFO'}, "DSPL: Renamed " + self.posename + " to " + self.pose_new_name + " on frame " + str(active_marker.frame))
|
||||
|
||||
return {'FINISHED'}
|
||||
else:
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
def invoke(self, context, event):
|
||||
self.pose_new_name = self.posename
|
||||
return context.window_manager.invoke_props_dialog(self)
|
||||
|
||||
|
||||
# Operator to reorder pose markers
|
||||
|
||||
|
||||
class DSPL_OT_MovePose(bpy.types.Operator):
|
||||
bl_idname = "dspl.move_pose"
|
||||
bl_label = "Move Pose"
|
||||
bl_description = "Move pose"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
direction: bpy.props.StringProperty(name="Direction", default="DOWN")
|
||||
posename: bpy.props.StringProperty(name="Pose Name", default="", options={'SKIP_SAVE'})
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_markers = pose_library.pose_markers
|
||||
|
||||
if self.posename:
|
||||
active_index = searchPoseMarker(context, posename=self.posename, type="index")
|
||||
active_marker = searchPoseMarker(context, posename=self.posename, type="marker")
|
||||
active_frame = active_marker.frame
|
||||
active_posename = active_marker.name
|
||||
else:
|
||||
active_marker = pose_markers.active
|
||||
active_index = pose_markers.active_index
|
||||
|
||||
if self.direction == "UP":
|
||||
move_dir = -1
|
||||
elif self.direction == "DOWN":
|
||||
move_dir = 1
|
||||
|
||||
swap_index = active_index + move_dir
|
||||
|
||||
if swap_index < 0:
|
||||
return {'FINISHED'}
|
||||
elif swap_index >= len(pose_library.pose_markers):
|
||||
return {'FINISHED'}
|
||||
|
||||
swap_marker = pose_markers[swap_index]
|
||||
|
||||
tmp_marker_name = swap_marker.name
|
||||
tmp_marker_frame = swap_marker.frame
|
||||
pose_library.pose_markers[swap_index].name = active_marker.name
|
||||
pose_library.pose_markers[swap_index].frame = active_marker.frame
|
||||
pose_library.pose_markers[active_index].name = tmp_marker_name
|
||||
pose_library.pose_markers[active_index].frame = tmp_marker_frame
|
||||
pose_library.pose_markers.active_index = swap_index
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Operator to apply a pose from active marker
|
||||
|
||||
|
||||
class DSPL_OT_ApplyPose(bpy.types.Operator):
|
||||
bl_idname = "dspl.apply_pose"
|
||||
bl_label = "Apply Pose"
|
||||
bl_description = "Apply Pose (Ctrl+Click to select, Shift+Click to rename, Alt+Click to remove)"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
posename: bpy.props.StringProperty()
|
||||
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_markers = pose_library.pose_markers
|
||||
|
||||
if self.posename:
|
||||
active_marker = searchPoseMarker(context, posename=self.posename, type="marker")
|
||||
active_frame = active_marker.frame
|
||||
active_posename = active_marker.name
|
||||
pose_library.pose_markers.active_index = searchPoseMarker(context, posename=self.posename, type="index")
|
||||
else:
|
||||
active_index = pose_markers.active_index
|
||||
active_marker = pose_markers.active
|
||||
active_frame = active_marker.frame
|
||||
active_posename = active_marker.name
|
||||
|
||||
setBonesfromKeyframes(context, arm_object, active_marker)
|
||||
|
||||
self.report({'INFO'}, "DSPL: Applied " + active_posename)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
if event.ctrl:
|
||||
# Select
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
pose_library.pose_markers.active_index = searchPoseMarker(context, posename=self.posename, type="index")
|
||||
return {'FINISHED'}
|
||||
elif event.alt:
|
||||
# Remove
|
||||
bpy.ops.dspl.remove_pose(posename = self.posename)
|
||||
return {'FINISHED'}
|
||||
elif event.shift:
|
||||
# Rename
|
||||
bpy.ops.dspl.rename_pose('INVOKE_DEFAULT', posename = self.posename)
|
||||
return {'FINISHED'}
|
||||
else:
|
||||
return self.execute(context)
|
||||
|
||||
|
||||
# Operator to preview up and down pose list
|
||||
|
||||
|
||||
class DSPL_OT_BrowsePoses(bpy.types.Operator):
|
||||
bl_idname = "dspl.browse_poses"
|
||||
bl_label = "Browse Poses"
|
||||
bl_description = "Browse Poses"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
|
||||
def draw_callback_px(self, context, test):
|
||||
font_id = 1
|
||||
font_size = 24
|
||||
font_dpi = 72
|
||||
|
||||
blf.position(font_id, 15, 30, 0)
|
||||
mod_var = self.pose_library.pose_markers.active.name
|
||||
blf.color(font_id, 1.0, 1.0, 1.0, 1.0)
|
||||
blf.size(font_id, font_size)
|
||||
blf.draw(font_id, "Previewing pose: " + mod_var)
|
||||
|
||||
|
||||
def modal(self, context, event):
|
||||
context.area.tag_redraw()
|
||||
|
||||
if event.value == 'PRESS':
|
||||
if event.type in {'LEFT_ARROW', 'UP_ARROW'}:
|
||||
if self.pose_library.pose_markers.active_index <= 0:
|
||||
self.pose_library.pose_markers.active_index = len(self.pose_library.pose_markers) - 1
|
||||
else:
|
||||
self.pose_library.pose_markers.active_index = self.pose_library.pose_markers.active_index - 1
|
||||
bpy.ops.dspl.apply_pose()
|
||||
elif event.type in {'RIGHT_ARROW', 'DOWN_ARROW'}:
|
||||
if self.pose_library.pose_markers.active_index + 1 >= len(self.pose_library.pose_markers):
|
||||
self.pose_library.pose_markers.active_index = 0
|
||||
else:
|
||||
self.pose_library.pose_markers.active_index = self.pose_library.pose_markers.active_index + 1
|
||||
bpy.ops.dspl.apply_pose()
|
||||
|
||||
if event.type in {'LEFTMOUSE', 'RET', 'NUMPAD_ENTER'}:
|
||||
bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
|
||||
return {'FINISHED'}
|
||||
|
||||
elif event.type in {'RIGHTMOUSE', 'ESC'}:
|
||||
self.arm_object.pose.backup_restore()
|
||||
self.pose_library.pose_markers.active_index = self.backup_index
|
||||
bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
|
||||
return {'CANCELLED'}
|
||||
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
|
||||
def invoke(self, context, event):
|
||||
bpy.context.area.tag_redraw()
|
||||
|
||||
self.arm_object, self.pose_library = getArmatureData(context)
|
||||
|
||||
if self.pose_library is None:
|
||||
self.report({'WARNING'}, "DSPL: Pose Library not active")
|
||||
return {'CANCELLED'}
|
||||
|
||||
self.arm_object.pose.backup_create(self.pose_library)
|
||||
self.backup_index = self.pose_library.pose_markers.active_index
|
||||
bpy.ops.dspl.apply_pose()
|
||||
|
||||
if context.area.type == 'VIEW_3D':
|
||||
self.report({'INFO'}, "DSPL: Browsing Poses")
|
||||
args = (self, context)
|
||||
self._handle = bpy.types.SpaceView3D.draw_handler_add(self.draw_callback_px, args, 'WINDOW', 'POST_PIXEL')
|
||||
context.window_manager.modal_handler_add(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
return {'CANCELLED'}
|
||||
|
||||
|
||||
# Operator to unlink a pose library and mark for removal
|
||||
|
||||
|
||||
class DSPL_OT_UnlinkPoseLibrary(bpy.types.Operator):
|
||||
bl_idname = "dspl.unlink_pose_library"
|
||||
bl_label = "Unlink Pose Library"
|
||||
bl_description = "Unlink Pose Library"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
def execute(self, context):
|
||||
arm_object, pose_library = getArmatureData(context)
|
||||
|
||||
try:
|
||||
arm_object.pose_library = None
|
||||
# arm_object.pose_library.use_fake_user = False
|
||||
# if not arm_object.pose_library.name.startswith("del_"):
|
||||
# arm_object.pose_library.name = "del_{}".format(arm_object.pose_library.name)
|
||||
except:
|
||||
pass
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
# Operator to protect orphaned legacy pose libraries
|
||||
|
||||
|
||||
class DSPL_OT_ProtectOrphanPoseLibrary(bpy.types.Operator):
|
||||
bl_idname = "dspl.protect_orphan_pose_library"
|
||||
bl_label = "Protect Orphaned Pose Libraries"
|
||||
bl_description = "Protect Orphaned Pose Libraries"
|
||||
bl_options = {'REGISTER', 'UNDO'}
|
||||
|
||||
only_poselibs: bpy.props.BoolProperty(name="Only Poselibs", description="Only named poselibs", default=False, options={'SKIP_SAVE'})
|
||||
protect: bpy.props.BoolProperty(name="Protect", description="Or not", default=True, options={'SKIP_SAVE'})
|
||||
|
||||
def check(self, context):
|
||||
return True
|
||||
|
||||
def invoke(self, context, event):
|
||||
return context.window_manager.invoke_props_dialog(self)
|
||||
|
||||
def draw(self, context):
|
||||
layout = self.layout
|
||||
orphaned_act = [act for act in bpy.data.actions if act.users == 0]
|
||||
if orphaned_act:
|
||||
|
||||
# bpy.types.Scene.my_prop = bpy.props.BoolVectorProperty(name="boo", size = len(orphaned_act), default=True)
|
||||
col = layout.column()
|
||||
col.label(text="Orphaned actions", icon="ORPHAN_DATA")
|
||||
|
||||
for act in orphaned_act:
|
||||
entryrow = col.row()
|
||||
protectbutton = entryrow.prop(self, "protect", text=act.name)
|
||||
|
||||
col.split()
|
||||
else:
|
||||
layout.label(text="No orphans here")
|
||||
|
||||
def execute(self, context):
|
||||
orphaned_act = [act for act in bpy.data.actions if act.users == 0]
|
||||
if orphaned_act:
|
||||
for act in orphaned_act:
|
||||
if "_loc" in act.name or "PoseLib" in act.name:
|
||||
self.report({'INFO'}, "DSPL: Protecting orphaned action: " + act.name)
|
||||
act.use_fake_user = True
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
|
||||
classes = (
|
||||
DSPL_OT_CreatePoseLibrary,
|
||||
DSPL_OT_ConvertPoseLibrary,
|
||||
DSPL_OT_AddPose,
|
||||
DSPL_OT_RemovePose,
|
||||
DSPL_OT_RenamePose,
|
||||
DSPL_OT_MovePose,
|
||||
DSPL_OT_ApplyPose,
|
||||
DSPL_OT_BrowsePoses,
|
||||
DSPL_OT_UnlinkPoseLibrary,
|
||||
DSPL_OT_ProtectOrphanPoseLibrary
|
||||
)
|
||||
|
||||
register, unregister = bpy.utils.register_classes_factory(classes)
|
||||
|
Reference in New Issue
Block a user