More bone rotation cases
This commit is contained in:
@ -86,6 +86,10 @@ def setKeyframesFromBones(context, arm_object, new_marker):
|
|||||||
|
|
||||||
if bone.rotation_mode == "XYZ":
|
if bone.rotation_mode == "XYZ":
|
||||||
rot_mode = "rotation_euler"
|
rot_mode = "rotation_euler"
|
||||||
|
elif bone.rotation_mode == "XZY":
|
||||||
|
rot_mode = "rotation_euler"
|
||||||
|
elif bone.rotation_mode == "YXZ":
|
||||||
|
rot_mode = "rotation_euler"
|
||||||
elif bone.rotation_mode == "YZX":
|
elif bone.rotation_mode == "YZX":
|
||||||
rot_mode = "rotation_euler"
|
rot_mode = "rotation_euler"
|
||||||
elif bone.rotation_mode == "ZXY":
|
elif bone.rotation_mode == "ZXY":
|
||||||
@ -151,6 +155,10 @@ def setBonesfromKeyframes(context, arm_object, active_marker):
|
|||||||
|
|
||||||
if bone.rotation_mode == "XYZ":
|
if bone.rotation_mode == "XYZ":
|
||||||
rot_mode = "rotation_euler"
|
rot_mode = "rotation_euler"
|
||||||
|
elif bone.rotation_mode == "XZY":
|
||||||
|
rot_mode = "rotation_euler"
|
||||||
|
elif bone.rotation_mode == "YXZ":
|
||||||
|
rot_mode = "rotation_euler"
|
||||||
elif bone.rotation_mode == "YZX":
|
elif bone.rotation_mode == "YZX":
|
||||||
rot_mode = "rotation_euler"
|
rot_mode = "rotation_euler"
|
||||||
elif bone.rotation_mode == "ZXY":
|
elif bone.rotation_mode == "ZXY":
|
||||||
|
Reference in New Issue
Block a user